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102,658 players on Rust servers right now 11,891 servers online 3,942 with players on 337 fresh wipes in the last three hours Test: 0 players (offline) Updated every five minutes

Live coverage · EU

Test

Offline Test is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,593, the top 65% of all ranked servers, and #2479 in EU.
  • The current map has been up 7d 11h, since Thursday 22 October, 06:27 UTC.
Join
trio moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#14,593ranktop 65% · #2479 in EU
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,593 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers, top 85% in EU, and #499 of the trio servers (top 80%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.6 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
7.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
5.9 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
3.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustSpain.com | EU Trio Mondays
EU · trio · weekly · 66 on average
85 / 200
404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10
EU · trio · monthly · 17 on average
36 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
EU · trio · monthly · 15 on average
3 / 550
404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · trio · monthly · 12 on average
16 / 550
404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10
EU · trio · monthly · 11 on average
27 / 550
TRAVELER TRIO [MAX 3] Wipe 28.10
EU · trio · weekly · 9 on average
27 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Test?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. In 50% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

On what timetable does Test wipe?

Test wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 7 days 11 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Test show up in?

These are the Rust Live Stats lists Test fits: EU Rust servers, live, Modded Rust servers live now and Trio Rust servers, live. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on Test?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts3 (Group limit): Each team holds 3 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe, which Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Test right now?

Test reads offline at the moment; the last sighting was 2 days 8 hours ago. Peak over the past week: 1. Average: 0 players.

Where does Test sit in the server rankings?

Seven-day player hours place Test at #14,593 overall, in the top 65% of ranked servers and #2,479 in Europe. Within the trio group, its position is #499.

Rules and settings

What settings and rules does Test run?

No gather rate appears in the name Test. The limit is 3 players to a group (trio). survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Test?

Test runs a game-generated procedural map: size 1,400, seed 61283182. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists The Smallest Rust Map.

About the server

Where does Test sit geographically?

Its EU tag places Test in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 54.37.128.210:35555 is its address.

What version of Rust is running on Test?

Rust network protocol 2635 and build 167781 on Linux is what Test runs. Steam updates it for you, but your game needs the same protocol to join.

Is Test up now, and how steady is its uptime?

As of now, Test is offline; the last sighting was 2 days 8 hours ago. It was online for 40 of 168 hours in the last 7 full days, or 24% of the time. On 14 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Test?

Enter client.connect 54.37.128.210:35555 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/fNSphY5pnU.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,EU,gmrust,cs167781,ts3,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts3
Group limit Each team holds 3 at most.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.