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94,541 players on Rust servers right now 11,866 servers online 3,878 with players on 396 fresh wipes in the last three hours FLYING TURBANS 2X - Minicopter / Helicopter Training: 0 players on now Updated every five minutes

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FLYING TURBANS 2X - Minicopter / Helicopter Training

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,191, the top 68% of all ranked servers.
  • The current map has been up 10d 13h, since Monday 19 October, 02:52 UTC.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#15,191ranktop 68%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on FLYING TURBANS 2X - Minicopter / Helicopter Training

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,191 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
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748 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 615 on average
456 / 475
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 377 on average
143 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 353 on average
639 / 685
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 333 on average
922 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 317 on average
157 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at FLYING TURBANS 2X - Minicopter / Helicopter Training?

Recent wipes on this server averaged a peak of 2 players at their busiest. 32 hours after the latest wipe, the crowd reached its peak.

How often does FLYING TURBANS 2X - Minicopter / Helicopter Training wipe, and at what times?

FLYING TURBANS 2X - Minicopter / Helicopter Training's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 10 days 13 hours have passed since this world was generated.

Tags and categories

Where does FLYING TURBANS 2X - Minicopter / Helicopter Training appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include FLYING TURBANS 2X - Minicopter / Helicopter Training are 2x Rust servers live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What meaning do the tags on FLYING TURBANS 2X - Minicopter / Helicopter Training carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which FLYING TURBANS 2X - Minicopter / Helicopter Training publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is FLYING TURBANS 2X - Minicopter / Helicopter Training at the moment?

FLYING TURBANS 2X - Minicopter / Helicopter Training is carrying 0 players at the moment, with 100 slots in total. Peak over the past week: 1. Average: 0 players.

How does FLYING TURBANS 2X - Minicopter / Helicopter Training compare with other Rust servers in the rankings?

On player hours for the past seven days, FLYING TURBANS 2X - Minicopter / Helicopter Training sits at #15,191, inside the top 68% of ranked servers.

Rules and settings

What rules does FLYING TURBANS 2X - Minicopter / Helicopter Training enforce, and which settings does it use?

Gather rates on FLYING TURBANS 2X - Minicopter / Helicopter Training are 2x, as its name states. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on FLYING TURBANS 2X - Minicopter / Helicopter Training?

Size 4,000, seed 987644432: that is the procedural map the game generates for FLYING TURBANS 2X - Minicopter / Helicopter Training. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

What location is FLYING TURBANS 2X - Minicopter / Helicopter Training in?

Nothing on FLYING TURBANS 2X - Minicopter / Helicopter Training states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 54.37.245.131:29015.

What is performance like on FLYING TURBANS 2X - Minicopter / Helicopter Training?

It never went below 122 server fps in the last 48 hours, averaging 138. Buildings, deployables and everything else in the world added up to a maximum of 91,169 entities. Memory use peaked at 4,931 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is FLYING TURBANS 2X - Minicopter / Helicopter Training on?

FLYING TURBANS 2X - Minicopter / Helicopter Training operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Is FLYING TURBANS 2X - Minicopter / Helicopter Training up now, and how steady is its uptime?

At the time of this update, FLYING TURBANS 2X - Minicopter / Helicopter Training is live. The uptime it reports puts the last restart at about 10 days 11 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to FLYING TURBANS 2X - Minicopter / Helicopter Training?

Enter client.connect 54.37.245.131:29015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://turbans.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.