The count
LiveLive coverage · EU
Todd's Testing Ground
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,610, the top 34% of all ranked servers, and #2058 in EU.
- The current map has been up 4h, since Tuesday 27 October, 23:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Todd's Testing Ground
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,610 today
Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 19:04 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Todd's Testing Ground wipe?
Todd's Testing Ground's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 4 hours have passed since this world was generated.
Lists and tags
Where does Todd's Testing Ground appear in Rust Live Stats lists and filters?
On Rust Live Stats, Todd's Testing Ground is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on Todd's Testing Ground?
These are the tags Todd's Testing Ground makes public: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): In the server browser it sits under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Todd's Testing Ground?
Live now: 0 players on Todd's Testing Ground, out of 20 slots. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 07:00 UTC drew the most players, 1 on average.
Where does Todd's Testing Ground sit in the server rankings?
Europe places Todd's Testing Ground at #2,058; overall it is #7,610, inside the top 34% of ranked servers, by seven-day player hours.
Settings and map
Which settings and rules are in force on Todd's Testing Ground?
Nothing in the name of Todd's Testing Ground states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Todd's Testing Ground?
Todd's Testing Ground runs a game-generated procedural map: size 4,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
About the server
What location is Todd's Testing Ground in?
The EU tag on Todd's Testing Ground lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 54.38.78.147:28015.
What is performance like on Todd's Testing Ground?
The average server fps was 47 over the last 48 hours; the lowest was 11. It supported up to 116,153 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,451 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Todd's Testing Ground?
Rust network protocol 2635 and build 168909 on Linux is what Todd's Testing Ground runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Todd's Testing Ground, and is it online at the moment?
At the time of this update, Todd's Testing Ground is live. About 2 hours ago is when it last restarted, according to its uptime. It was online for 110 of 168 hours in the last 7 full days, or 65% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Todd's Testing Ground?
Enter client.connect 54.38.78.147:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
