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34,878 players on Rust servers right now 11,611 servers online 2,847 with players on 62 fresh wipes in the last three hours Todd's Testing Ground: 0 players on now Updated every five minutes

LiveLive coverage · EU

Todd's Testing Ground

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #7,610, the top 34% of all ranked servers, and #2058 in EU.
  • The current map has been up 4h, since Tuesday 27 October, 23:21 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 1
#7,610ranktop 34% · #2058 in EU
4h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Todd's Testing Ground

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0008:0017:0002:00Wiped Tue 27 Oct, 19:04 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
025507510005:0014:0023:0008:0017:0002:00Wiped Tue 27 Oct, 19:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,610 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct22 Oct25 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
22 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
7 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does Todd's Testing Ground wipe?

Todd's Testing Ground's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 4 hours have passed since this world was generated.

Lists and tags

Where does Todd's Testing Ground appear in Rust Live Stats lists and filters?

On Rust Live Stats, Todd's Testing Ground is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Todd's Testing Ground?

These are the tags Todd's Testing Ground makes public: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): In the server browser it sits under Europe. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Todd's Testing Ground?

Live now: 0 players on Todd's Testing Ground, out of 20 slots. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 07:00 UTC drew the most players, 1 on average.

Where does Todd's Testing Ground sit in the server rankings?

Europe places Todd's Testing Ground at #2,058; overall it is #7,610, inside the top 34% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on Todd's Testing Ground?

Nothing in the name of Todd's Testing Ground states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Todd's Testing Ground?

Todd's Testing Ground runs a game-generated procedural map: size 4,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

About the server

What location is Todd's Testing Ground in?

The EU tag on Todd's Testing Ground lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 54.38.78.147:28015.

What is performance like on Todd's Testing Ground?

The average server fps was 47 over the last 48 hours; the lowest was 11. It supported up to 116,153 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,451 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Todd's Testing Ground?

Rust network protocol 2635 and build 168909 on Linux is what Todd's Testing Ground runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Todd's Testing Ground, and is it online at the moment?

At the time of this update, Todd's Testing Ground is live. About 2 hours ago is when it last restarted, according to its uptime. It was online for 110 of 168 hours in the last 7 full days, or 65% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Todd's Testing Ground?

Enter client.connect 54.38.78.147:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,EU,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players 20 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.