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102,993 players on Rust servers right now 11,872 servers online 3,951 with players on 555 fresh wipes in the last three hours US Testing Server: 0 players on now Updated every five minutes

LiveLive coverage · NA

US Testing Server

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players.
  • It ranks #15,289, the top 69% of all ranked servers, and #1499 in NA.
  • The current map has been up 13d 22h, since Thursday 15 October, 21:30 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,289ranktop 69% · #1499 in NA
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on US Testing Server

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

0510152020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,289 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
16.2 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 43 on average
28 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
20 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
18 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
5 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
7 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
9 / 90

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on US Testing Server?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

On what timetable does US Testing Server wipe?

Wipes on US Testing Server come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 22 hours.

Lists and tags

Which Rust Live Stats filters and lists does US Testing Server show up in?

These are the Rust Live Stats lists US Testing Server fits: Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on US Testing Server?

gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): North America is the browser listing for this server: that is the tag list US Testing Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is US Testing Server at the moment?

The count on US Testing Server stands at 0 right now. Averaged over seven days: 0 players.

What position does US Testing Server hold among Rust servers?

Seven-day player hours place US Testing Server at #15,289 overall, in the top 69% of ranked servers and #1,499 in North America.

Map and rules

What settings and rules does US Testing Server run?

No gather rate appears in the name US Testing Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on US Testing Server?

US Testing Server runs a game-generated procedural map: size 1,024, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: CraggyIsland.

Server facts

Which region is US Testing Server hosted in?

Its NA tag places US Testing Server in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 54.39.102.131:21015.

Is performance on US Testing Server steady?

It never went below 18 server fps in the last 48 hours, averaging 20. It supported up to 2,909 entities, covering buildings, deployables and all other objects. Up to 632 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on US Testing Server?

US Testing Server operates on Windows with Rust network protocol 2634 and build 167584. Steam updates it for you, but your game needs the same protocol to join.

Is US Testing Server up now, and how steady is its uptime?

US Testing Server is up and running at this moment. About 8 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 25 September 2026.

Connecting

What is the way to connect to US Testing Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 54.39.102.131:21015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players The slot count is 0.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.