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104,128 players on Rust servers right now 11,899 servers online 4,035 with players on 421 fresh wipes in the last three hours US Testing Server: 0 players on now Updated every five minutes

LiveLive coverage · NA

US Testing Server

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players.
  • It ranks #15,310, the top 69% of all ranked servers, and #1499 in NA.
  • The current map has been up 13d 17h, since Friday 16 October, 01:31 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,310ranktop 69% · #1499 in NA
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on US Testing Server

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

0510152019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,310 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 daysusual gapbetween real wipes
43%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.7 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
15.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.4 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 43 on average
28 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
19 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
9 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
6 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
6 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on US Testing Server?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does US Testing Server wipe?

US Testing Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 17 hours.

Tags and filters

Where does US Testing Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, US Testing Server is listed under Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for US Testing Server signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America, which US Testing Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is US Testing Server at the moment?

0 players are on US Testing Server at the moment. Averaged over seven days: 0 players.

How does US Testing Server compare with other Rust servers in the rankings?

US Testing Server is #1,499 in North America on the past week's player hours, and #15,310 overall in the top 69% of ranked servers.

Settings and map

What rules does US Testing Server enforce, and which settings does it use?

Nothing in the name of US Testing Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on US Testing Server?

A procedural map of 3,700 with seed 1337, generated by the game, runs on US Testing Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server facts

Where does US Testing Server sit geographically?

By its own NA tag, US Testing Server sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 54.39.102.131:28015.

What is performance like on US Testing Server?

Server fps averaged 20 over the last 48 hours, with a low of 20. It supported up to 69,605 entities, covering buildings, deployables and all other objects. Up to 2,225 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What Rust version is US Testing Server on?

US Testing Server operates on Windows with Rust network protocol 2634 and build 167584. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is US Testing Server, and is it online at the moment?

US Testing Server is up and running at this moment. Based on the uptime it reports, the last restart was about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 25 September 2026.

How to join

How do you get onto US Testing Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 54.39.102.131:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.