The count
LiveLive coverage · NA
US Testing Server
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players.
- It ranks #15,310, the top 69% of all ranked servers, and #1499 in NA.
- The current map has been up 13d 17h, since Friday 16 October, 01:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on US Testing Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,310 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 16 October 2026, 01:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 15 October 2026, 09:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 14 October 2026, 17:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Wednesday 14 October 2026, 01:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Tuesday 13 October 2026, 01:45 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 27 September 2026, 05:22 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 15.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 26 September 2026, 20:53 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 26 September 2026, 02:25 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on US Testing Server?
Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does US Testing Server wipe?
US Testing Server wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 17 hours.
Tags and filters
Where does US Testing Server appear in Rust Live Stats lists and filters?
On Rust Live Stats, US Testing Server is listed under Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags listed for US Testing Server signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): The server browser places this server under North America, which US Testing Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is US Testing Server at the moment?
0 players are on US Testing Server at the moment. Averaged over seven days: 0 players.
How does US Testing Server compare with other Rust servers in the rankings?
US Testing Server is #1,499 in North America on the past week's player hours, and #15,310 overall in the top 69% of ranked servers.
Settings and map
What rules does US Testing Server enforce, and which settings does it use?
Nothing in the name of US Testing Server states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on US Testing Server?
A procedural map of 3,700 with seed 1337, generated by the game, runs on US Testing Server. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
Server facts
Where does US Testing Server sit geographically?
By its own NA tag, US Testing Server sits in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 54.39.102.131:28015.
What is performance like on US Testing Server?
Server fps averaged 20 over the last 48 hours, with a low of 20. It supported up to 69,605 entities, covering buildings, deployables and all other objects. Up to 2,225 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is US Testing Server on?
US Testing Server operates on Windows with Rust network protocol 2634 and build 167584. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is US Testing Server, and is it online at the moment?
US Testing Server is up and running at this moment. Based on the uptime it reports, the last restart was about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 25 September 2026.
How to join
How do you get onto US Testing Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 54.39.102.131:28015.