The count
LiveLive coverage · Rust server
Facepunch AUX1
Key points
- 0 of ? players are on now.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,070, the top 68% of all ranked servers.
- The current map has been up 31d 12h, since Saturday 26 September, 11:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Facepunch AUX1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,070 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Saturday 26 September 2026, 11:32 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 11 players, 1 in the queue
Tuesday 15 September 2026, 09:31 UTC
- Peak
- 11 +1 queue
- Crowd
- halved by day 1
- Lasted
- 11.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Facepunch AUX1?
At their busiest, its recent wipes averaged 6 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
How often does Facepunch AUX1 wipe, and at what times?
The record holds too few of Facepunch AUX1's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 31 days 12 hours have passed since this world was generated.
Lists and tags
Who operates Facepunch AUX1?
A playrust.com hostname is published by Facepunch AUX1 and by 124 other servers we track, so they most likely share an operator.
Which Rust Live Stats filters and lists does Facepunch AUX1 show up in?
The Rust Live Stats lists that include Facepunch AUX1 are Official Rust servers, live now. You will find it on the server list under Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What meaning do the tags on Facepunch AUX1 carry?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168484 (Build): The game build is 168484; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set: that is the tag list Facepunch AUX1 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Facepunch AUX1 at the moment?
At this moment, Facepunch AUX1 shows 0 players. Peak over the past week: 1. Average: 0 players.
What position does Facepunch AUX1 hold among Rust servers?
Player hours over seven days put Facepunch AUX1 at #15,070, in the top 68% of all ranked servers.
Rules and settings
Which settings and rules are in force on Facepunch AUX1?
Nothing in the name of Facepunch AUX1 states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The in-game Official tab carries it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Facepunch AUX1?
Size 4,000, seed 1095582362: that is the procedural map the game generates for Facepunch AUX1. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is Facepunch AUX1 in?
There is no region from Facepunch AUX1. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 57.128.211.49:28015.
How well does Facepunch AUX1 perform?
It never went below 77 server fps in the last 48 hours, averaging 156. It supported up to 97,000 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,282 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Facepunch AUX1?
Facepunch AUX1 operates on Windows with Rust network protocol 2635 and build 168484. To join, your game must use the same protocol; Steam handles the update for you.
Does Facepunch AUX1 stay online, and is it up right now?
Facepunch AUX1 is up and running at this moment. About 10 hours ago is when it last restarted, according to its uptime. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Facepunch AUX1?
Enter client.connect 57.128.211.49:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.