Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
43,286 players on Rust servers right now 11,649 servers online 3,030 with players on 94 fresh wipes in the last three hours Facepunch Staging Hourly Autowipe | Nav Disabled: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Facepunch Staging Hourly Autowipe | Nav Disabled

Key points

  • 0 of ? players are on now.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers.
  • It resets its world every few hours: 221 new worlds this week, none of them a wipe.
Join

Live coverage

newest first · every post is a reading of this server

Now: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,338ranktop 69%
resetsno wipes221 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Facepunch Staging Hourly Autowipe | Nav Disabled

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - US Long Premium | JUST WIPED 29.10
NA · no group limit · 65 on average
74 / 100
Rustoria.co - EU East Medium | JUST WIPED 29.10
EU · no group limit · 65 on average
67 / 100
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay
EU · groups of 8+ · monthly · 29 on average
6 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay
EU · groups of 8+ · monthly · 8 on average
3 / 150
My Rust server | Powered by AMP
groups of 8+ · 2 on average
0 / 5
EU Hub 01
EU · groups of 1000+ · 23 on average
1 / 3300

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Facepunch Staging Hourly Autowipe | Nav Disabled wipe?

A new world comes every few hours on Facepunch Staging Hourly Autowipe | Nav Disabled, which means resets rather than wipes and no schedule to follow.

Lists and tags

Who operates Facepunch Staging Hourly Autowipe | Nav Disabled?

The playrust.com hostname Facepunch Staging Hourly Autowipe | Nav Disabled publishes is shared with 124 other tracked servers, which points to one operator.

Which Rust Live Stats filters and lists does Facepunch Staging Hourly Autowipe | Nav Disabled show up in?

These are the Rust Live Stats lists Facepunch Staging Hourly Autowipe | Nav Disabled fits: Official Rust servers, live now. Under the filters Type: No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours; Boxes: Official only it appears on the server list.

What do the tags listed for Facepunch Staging Hourly Autowipe | Nav Disabled signify?

These are the tags Facepunch Staging Hourly Autowipe | Nav Disabled makes public: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169621 (Build): Build: 169621; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on Facepunch Staging Hourly Autowipe | Nav Disabled right now?

0 players are on Facepunch Staging Hourly Autowipe | Nav Disabled at the moment. Across the past week the average was 0 players.

Where does Facepunch Staging Hourly Autowipe | Nav Disabled sit in the server rankings?

Player hours over seven days put Facepunch Staging Hourly Autowipe | Nav Disabled at #15,338, in the top 69% of all ranked servers.

Map and rules

Which settings and rules are in force on Facepunch Staging Hourly Autowipe | Nav Disabled?

Nothing in the name of Facepunch Staging Hourly Autowipe | Nav Disabled states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it in the Official tab in game. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Facepunch Staging Hourly Autowipe | Nav Disabled?

Facepunch Staging Hourly Autowipe | Nav Disabled runs a game-generated procedural map: size 4,500, seed 543551121. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Where does Facepunch Staging Hourly Autowipe | Nav Disabled sit geographically?

Nothing on Facepunch Staging Hourly Autowipe | Nav Disabled states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 57.128.211.49:28023 is its address.

What is performance like on Facepunch Staging Hourly Autowipe | Nav Disabled?

Server fps averaged 230 over the last 48 hours, with a low of 66. It supported up to 118,000 entities, covering buildings, deployables and all other objects. Up to 2,534 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is Facepunch Staging Hourly Autowipe | Nav Disabled on?

Rust network protocol 2635 and build 169621 on Windows is what Facepunch Staging Hourly Autowipe | Nav Disabled runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Facepunch Staging Hourly Autowipe | Nav Disabled, and is it online at the moment?

Right now Facepunch Staging Hourly Autowipe | Nav Disabled is online. Based on the uptime it reports, the last restart was about 15 minutes ago. 163 of 168 hours were online in the last 7 full days, giving 97% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Facepunch Staging Hourly Autowipe | Nav Disabled?

Enter client.connect 57.128.211.49:28023 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs169621,ts8

On Rust Live Stats

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players Slots: 0.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs169621
Build Build: 169621.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.