The count
Live coverage · Rust server
RU_SERVER_STOK
Offline RU_SERVER_STOK is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 1000 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,177, the top 69% of all ranked servers.
- The current map has been up 18d 4h, since Friday 9 October, 19:02 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RU_SERVER_STOK
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,177 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does RU_SERVER_STOK wipe, and at what times?
RU_SERVER_STOK's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 18 days 4 hours.
Tags and categories
Which Rust Live Stats filters and lists does RU_SERVER_STOK show up in?
On Rust Live Stats, RU_SERVER_STOK is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for RU_SERVER_STOK signify?
gmrust (Game mode): Survival here follows standard Rust; mp1000 (Max players): The slot count is 1,000; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server: that is the tag list RU_SERVER_STOK publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on RU_SERVER_STOK right now?
RU_SERVER_STOK reads offline at the moment; the last sighting was 17 days 14 hours ago.
What position does RU_SERVER_STOK hold among Rust servers?
Ranked by seven-day player hours, RU_SERVER_STOK is #15,177, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does RU_SERVER_STOK run?
No gather rate appears in the name RU_SERVER_STOK. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RU_SERVER_STOK?
A procedural map, generated by the game, runs on RU_SERVER_STOK.
Server details
Which region is RU_SERVER_STOK hosted in?
No region is published by RU_SERVER_STOK. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 57.131.43.246:28015 is its address.
What Rust version is RU_SERVER_STOK on?
The setup on RU_SERVER_STOK is Rust network protocol 2634 and build 167398 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does RU_SERVER_STOK stay online, and is it up right now?
As of now, RU_SERVER_STOK is offline; the last sighting was 17 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 9 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to RU_SERVER_STOK?
Enter client.connect 57.131.43.246:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.