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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 103 fresh wipes in the last three hours Local Rust Research: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Local Rust Research

Offline Local Rust Research is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,248, the top 69% of all ranked servers.
  • The current map has been up 9d 21h, since Sunday 18 October, 20:43 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,248ranktop 69%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Rust Research

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,248 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Local Rust Research?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

When does Local Rust Research wipe?

The record holds too few of Local Rust Research's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 9 days 21 hours.

Lists and tags

Where does Local Rust Research appear in Rust Live Stats lists and filters?

On Rust Live Stats, Local Rust Research is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for Local Rust Research signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which Local Rust Research publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Local Rust Research at the moment?

Last seen 9 days 21 hours ago, Local Rust Research is offline right now.

What position does Local Rust Research hold among Rust servers?

On player hours for the past seven days, Local Rust Research sits at #15,248, inside the top 69% of ranked servers.

Map and rules

What rules does Local Rust Research enforce, and which settings does it use?

The name Local Rust Research carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Local Rust Research?

The map on Local Rust Research is procedural, made by the game itself.

Server facts

Which region is Local Rust Research hosted in?

Nothing on Local Rust Research states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 58.11.90.112:28015.

What version of Rust is running on Local Rust Research?

Local Rust Research operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Local Rust Research stay online, and is it up right now?

Local Rust Research is currently offline, with its last appearance 9 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 18 October 2026.

Connecting

How do you get onto Local Rust Research?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 58.11.90.112:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.