The count
Live coverage · Rust server
c1tas
Offline c1tas is not on the server list right now. The figures below are from when it was last seen, 7h ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,072, the top 41% of all ranked servers.
- The current map has been up 1d 17h, since Monday 26 October, 02:54 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on c1tas
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,072 today
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Monday 26 October 2026, 00:09 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Wednesday 21 October 2026, 08:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 4.6 days
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 19:57 UTC FW
- Peak
- 1
- Crowd
- held half
- Lasted
- 19.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 19:04 UTC
- Peak
- 1
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 22:54 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 4.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 12:22 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 4.4 days
- Players before
- 0
Force wipe
Force wipe: no peak counted yet
Thursday 3 September 2026, 20:19 UTC FW
- Peak
- –
- Crowd
- –
- Lasted
- 11.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at c1tas?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
On what timetable does c1tas wipe?
No next wipe can be predicted for c1tas, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 41 hours.
Tags and filters
Which Rust Live Stats filters and lists does c1tas show up in?
The Rust Live Stats lists that include c1tas are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the tags listed for c1tas signify?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169097 (Build): Build: 169097; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list c1tas publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on c1tas?
c1tas is not online at the moment, having last been seen 7 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the past 48 was 00:00 UTC, averaging 1 players.
What position does c1tas hold among Rust servers?
On player hours for the past seven days, c1tas sits at #9,072, inside the top 41% of ranked servers.
Settings and map
What rules does c1tas enforce, and which settings does it use?
No gather rate appears in the name c1tas. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on c1tas?
c1tas uses a procedural map, which the game generates.
Server details
Where does c1tas sit geographically?
No region is published by c1tas. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 60.111.53.135:28015 is its address.
What Rust version is c1tas on?
The setup on c1tas is Rust network protocol 2635 and build 169097 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is c1tas up now, and how steady is its uptime?
c1tas is currently offline, with its last appearance 7 hours ago. 22 of 168 hours were online in the last 7 full days, giving 13% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto c1tas?
Enter client.connect 60.111.53.135:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.