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91,534 players on Rust servers right now 11,873 servers online 3,854 with players on 380 fresh wipes in the last three hours TEST SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TEST SERVER

Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,459, the top 71% of all ranked servers.
  • The current map has been up 36d 7h, since Wednesday 23 September, 07:54 UTC, on a biweekly schedule.
  • The next wipe is expected Wednesday 4 November at 07:54 UTC, in 5d 16h.
Join
biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,459ranktop 71%
36d agolast wipebiweekly schedule
5d 16hnext wipeWed 4 Nov, 07:54 UTC

Players on TEST SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,459 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 5d 16h

Next wipe Wednesday 4 November, 07:54 UTC, in 5d 16h. Biweekly: 14 days after its last wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

On what timetable does TEST SERVER wipe?

Estimating TEST SERVER's next wipe relies on biweekly: 14 days after its last wipe. Wednesday 4 November at 07:54 UTC is the date of its next wipe. The world you are playing on was built 36 days 7 hours. Wipes every two weeks: that is the schedule its tags publish.

Tags and filters

Where does TEST SERVER appear in Rust Live Stats lists and filters?

On Rust Live Stats, TEST SERVER is listed under Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on TEST SERVER?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^r (Roleplay): This is a roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list TEST SERVER publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on TEST SERVER right now?

TEST SERVER reads offline at the moment; the last sighting was 35 days 22 hours ago.

What position does TEST SERVER hold among Rust servers?

Ranked by seven-day player hours, TEST SERVER is #15,459, placing it in the top 71% of ranked servers.

Map and rules

What settings and rules does TEST SERVER run?

Nothing in the name of TEST SERVER states a gather rate. Eight players per group, which is the game's default. It runs roleplay, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on TEST SERVER?

Size 3,500, seed 4: that is the procedural map the game generates for TEST SERVER. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is TEST SERVER in?

No region is published by TEST SERVER. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 61.105.188.194:28015 is its address.

What version of Rust is running on TEST SERVER?

The setup on TEST SERVER is Rust network protocol 2633 and build 163794 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is TEST SERVER up now, and how steady is its uptime?

As of now, TEST SERVER is offline; the last sighting was 35 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 September 2026.

How to join

How do you get onto TEST SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 61.105.188.194:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.