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41,758 players on Rust servers right now 11,644 servers online 2,886 with players on 106 fresh wipes in the last three hours TEST SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TEST SERVER

Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,976, the top 72% of all ranked servers.
  • The current map has been up 35d 16h, since Thursday 24 September, 11:15 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 14h, with the force wipe.
Join
biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#16,976ranktop 72%
35d agolast wipebiweekly schedule
6d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players on TEST SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,976 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 14h

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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【炮炮PVE启蒙】纯净|特色|突袭|技能
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 44 on average
47 / 250

Quick answers

from the figures on this page

Wipe days

How often does TEST SERVER wipe, and at what times?

The next wipe on TEST SERVER is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 35 days 16 hours. Wipes every two weeks: that is the schedule its tags publish.

Lists and tags

Which Rust Live Stats filters and lists does TEST SERVER show up in?

These are the Rust Live Stats lists TEST SERVER fits: Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on TEST SERVER?

These are the tags TEST SERVER makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^r (Roleplay): The server runs roleplay; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is TEST SERVER at the moment?

TEST SERVER is not online at the moment, having last been seen 32 days 15 hours ago.

Where does TEST SERVER sit in the server rankings?

On player hours for the past seven days, TEST SERVER sits at #16,976, inside the top 72% of ranked servers.

Settings and map

Which settings and rules are in force on TEST SERVER?

No gather rate appears in the name TEST SERVER. No custom limit is set, so groups hold the default 8 players. roleplay applies here, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on TEST SERVER?

TEST SERVER runs a game-generated procedural map: size 3,500, seed 6. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does TEST SERVER sit geographically?

Nothing on TEST SERVER states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 61.105.188.195:28015.

What version of Rust is running on TEST SERVER?

Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER runs. To join, your game must use the same protocol; Steam handles the update for you.

Does TEST SERVER stay online, and is it up right now?

As of now, TEST SERVER is offline; the last sighting was 32 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

Getting on

What is the way to connect to TEST SERVER?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 61.105.188.195:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Gameplay

^r
Roleplay The server runs roleplay.
^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.