The count
Live coverage · Rust server
TEST SERVER
Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,976, the top 72% of all ranked servers.
- The current map has been up 35d 16h, since Thursday 24 September, 11:15 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,976 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 14h
Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does TEST SERVER wipe, and at what times?
The next wipe on TEST SERVER is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 35 days 16 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which Rust Live Stats filters and lists does TEST SERVER show up in?
These are the Rust Live Stats lists TEST SERVER fits: Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on TEST SERVER?
These are the tags TEST SERVER makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^r (Roleplay): The server runs roleplay; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is TEST SERVER at the moment?
TEST SERVER is not online at the moment, having last been seen 32 days 15 hours ago.
Where does TEST SERVER sit in the server rankings?
On player hours for the past seven days, TEST SERVER sits at #16,976, inside the top 72% of ranked servers.
Settings and map
Which settings and rules are in force on TEST SERVER?
No gather rate appears in the name TEST SERVER. No custom limit is set, so groups hold the default 8 players. roleplay applies here, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on TEST SERVER?
TEST SERVER runs a game-generated procedural map: size 3,500, seed 6. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does TEST SERVER sit geographically?
Nothing on TEST SERVER states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 61.105.188.195:28015.
What version of Rust is running on TEST SERVER?
Rust network protocol 2633 and build 163794 on Windows is what TEST SERVER runs. To join, your game must use the same protocol; Steam handles the update for you.
Does TEST SERVER stay online, and is it up right now?
As of now, TEST SERVER is offline; the last sighting was 32 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.
Getting on
What is the way to connect to TEST SERVER?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 61.105.188.195:28015.