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70,199 players on Rust servers right now 11,764 servers online 3,422 with players on 215 fresh wipes in the last three hours TEST SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TEST SERVER

Offline TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,418, the top 71% of all ranked servers.
  • The current map has been up 35d 12h, since Thursday 24 September, 11:15 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 19h, with the force wipe.
Join
biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#16,418ranktop 71%
35d agolast wipebiweekly schedule
6d 19hnext wipeThu 5 Nov, 19:00 UTC FW

Players on TEST SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,418 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 19h

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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Chrayntopia ♡ ︎PvE | RP | PvP
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【炮炮PVE启蒙】纯净|特色|突袭|技能
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 45 on average
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Quick answers

from the figures on this page

Wipe schedule

When does TEST SERVER wipe?

An estimate from the force wipe gives TEST SERVER's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 35 days 12 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.

Tags and categories

Where does TEST SERVER appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include TEST SERVER are Modded Rust servers live now, Rust PvE servers, live now and Rust roleplay servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the tags on TEST SERVER?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^r (Roleplay): Roleplay server; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which TEST SERVER publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on TEST SERVER right now?

Last seen 34 days 6 hours ago, TEST SERVER is offline right now.

How does TEST SERVER compare with other Rust servers in the rankings?

Player hours over seven days put TEST SERVER at #16,418, in the top 71% of all ranked servers.

Rules and settings

Which settings and rules are in force on TEST SERVER?

Nothing in the name of TEST SERVER states a gather rate. Eight players per group, which is the game's default. It runs roleplay, towns, jobs and roleplay rules. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for TEST SERVER?

TEST SERVER runs a game-generated procedural map: size 3,500, seed 6. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does TEST SERVER sit geographically?

Nothing on TEST SERVER states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 61.105.188.197:28015 is its address.

What Rust version is TEST SERVER on?

The setup on TEST SERVER is Rust network protocol 2633 and build 163794 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does TEST SERVER stay online, and is it up right now?

As of now, TEST SERVER is offline; the last sighting was 34 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 25 September 2026.

Getting on

What is the way to connect to TEST SERVER?

Enter client.connect 61.105.188.197:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^b,^r,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.