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67,745 players on Rust servers right now 11,776 servers online 3,535 with players on 197 fresh wipes in the last three hours ServerName: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,874, the top 60% of all ranked servers.
  • The current map has been up 13d 22h, since Thursday 15 October, 14:23 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#12,874ranktop 60%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,874 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct12 Oct18 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
11.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
3.1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
539 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
407 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
52 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
47 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
62 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
171 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at ServerName?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does ServerName wipe?

Wipes on ServerName come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 13 days 22 hours.

Tags and categories

Which Rust Live Stats filters and lists does ServerName show up in?

These are the Rust Live Stats lists ServerName fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ServerName?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list ServerName publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on ServerName?

ServerName is not online at the moment, having last been seen 13 days 21 hours ago.

Where does ServerName sit in the server rankings?

Ranked by seven-day player hours, ServerName is #12,874, placing it in the top 60% of ranked servers.

Map and rules

What settings and rules does ServerName run?

Nothing in the name of ServerName states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for ServerName?

ServerName uses a procedural map, which the game generates.

Server facts

What location is ServerName in?

There is no region from ServerName. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 62.118.66.16:28015.

What version of Rust is running on ServerName?

The setup on ServerName is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is ServerName, and is it online at the moment?

At the time of this update, ServerName is down, last seen 13 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 1 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to ServerName?

Enter client.connect 62.118.66.16:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.