The count
LiveLive coverage · EU
CYBERSHOKE | #1 Vanilla (x2)
Key points
- 1 of 300 players are on now, 0% full.
- Over the last seven days it averages 4 players, with a peak of 22.
- It ranks #1,552, the top 7% of all ranked servers, and #619 in EU.
- The current map has been up 6d 4h, since Friday 23 October, 14:59 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 14:59 UTC, in 19h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CYBERSHOKE | #1 Vanilla (x2)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,552 today
Rank
daily · 1 is bestTop 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 19h
fixed weekdays
Next wipe Friday 30 October, 14:59 UTC, in 19h. Every Friday at 14:59 UTC · high confidence
Coming wipes
- 19hFri 30 Oct, 14:59 UTC
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 7d 19hFri 6 Nov, 14:59 UTC
- 14d 19hFri 13 Nov, 14:59 UTC
- 21d 19hFri 20 Nov, 14:59 UTC
- 28d 19hFri 27 Nov, 14:59 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 35d 19hFri 4 Dec, 14:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.
Wipes
newest firstThe current map
Wipe peaks at 22 players
Friday 23 October 2026, 14:59 UTC
- Peak
- 22
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 20 players
Friday 16 October 2026, 14:59 UTC
- Peak
- 20
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 10 players
Friday 9 October 2026, 14:59 UTC
- Peak
- 10
- Crowd
- halved by day 6
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 18 players
Friday 2 October 2026, 14:59 UTC
- Peak
- 18
- Crowd
- halved by day 5
- Lasted
- 7 days
- Players before
- 2
Wipe
Wipe peaks at 17 players
Friday 25 September 2026, 14:59 UTC
- Peak
- 17
- Crowd
- halved by day 3
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 15 players
Friday 18 September 2026, 14:59 UTC
- Peak
- 15
- Crowd
- halved by day 1
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on CYBERSHOKE | #1 Vanilla (x2)?
Recent wipes on this server averaged a peak of 17 players at their busiest. Peak population on the latest wipe came 26 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3 when it did not hold.
How often does CYBERSHOKE | #1 Vanilla (x2) wipe, and at what times?
Wipes on CYBERSHOKE | #1 Vanilla (x2) follow a every Friday at 14:59 UTC pattern. On Friday 30 October at 14:59 UTC its next wipe falls due. The world you are playing on was built 6 days 4 hours. Its tags carry a weekly wipe schedule.
Lists and tags
Where does CYBERSHOKE | #1 Vanilla (x2) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include CYBERSHOKE | #1 Vanilla (x2) are 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags on CYBERSHOKE | #1 Vanilla (x2)?
These are the tags CYBERSHOKE | #1 Vanilla (x2) makes public: gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): The slot count is 300; ts24 (Group limit): Teams are capped at 24; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): Europe is the browser listing for this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is CYBERSHOKE | #1 Vanilla (x2) at the moment?
1 of CYBERSHOKE | #1 Vanilla (x2)'s 300 slots are filled right now. Averaged across seven days, 4 players; the peak was 22. The busiest hour in the past 48 was 16:00 UTC, averaging 3 players.
Where does CYBERSHOKE | #1 Vanilla (x2) sit in the server rankings?
Seven-day player hours place CYBERSHOKE | #1 Vanilla (x2) at #1,552 overall, in the top 7% of ranked servers and #619 in Europe.
Map and rules
What rules does CYBERSHOKE | #1 Vanilla (x2) enforce, and which settings does it use?
Gather rates on CYBERSHOKE | #1 Vanilla (x2) are 2x, as its name states. The cap on a group is 24 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for CYBERSHOKE | #1 Vanilla (x2)?
CYBERSHOKE | #1 Vanilla (x2) runs a game-generated procedural map: size 4,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
What location is CYBERSHOKE | #1 Vanilla (x2) in?
The EU tag on CYBERSHOKE | #1 Vanilla (x2) lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 62.122.215.125:28015 is its address.
What is performance like on CYBERSHOKE | #1 Vanilla (x2)?
Server fps averaged 146 over the last 48 hours, with a low of 105. Buildings, deployables and everything else in the world added up to a maximum of 101,667 entities. Up to 3,240 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on CYBERSHOKE | #1 Vanilla (x2)?
Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #1 Vanilla (x2) runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does CYBERSHOKE | #1 Vanilla (x2) stay online, and is it up right now?
CYBERSHOKE | #1 Vanilla (x2) is up and running at this moment. About 15 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.
How to join
What is the way to connect to CYBERSHOKE | #1 Vanilla (x2)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.122.215.125:28015. The server's website: https://cybershoke.net/rust.
