Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
102,609 players on Rust servers right now 11,866 servers online 3,946 with players on 551 fresh wipes in the last three hours CYBERSHOKE | #1 Vanilla (x2): 1 players on now Updated every five minutes

LiveLive coverage · EU

CYBERSHOKE | #1 Vanilla (x2)

Key points

  • 1 of 300 players are on now, 0% full.
  • Over the last seven days it averages 4 players, with a peak of 22.
  • It ranks #1,552, the top 7% of all ranked servers, and #619 in EU.
  • The current map has been up 6d 4h, since Friday 23 October, 14:59 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 14:59 UTC, in 19h.
Join
2x weekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 300 players

1/ 300players now 0% full
47-day averagepeak 22
#1,552ranktop 7% · #619 in EU
6d agolast wipeweekly schedule
19hnext wipeFri 30 Oct, 14:59 UTC

Players on CYBERSHOKE | #1 Vanilla (x2)

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,552 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

Next wipe in 19h

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 19h. Every Friday at 14:59 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
17wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 19h
    Fri 30 Oct, 14:59 UTC
  2. 6d 23h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 7d 19h
    Fri 6 Nov, 14:59 UTC
  4. 14d 19h
    Fri 13 Nov, 14:59 UTC
  5. 21d 19h
    Fri 20 Nov, 14:59 UTC
  6. 28d 19h
    Fri 27 Nov, 14:59 UTC
  7. 34d 23h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 35d 19h
    Fri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 22, 26 hours in.

Wipes

newest first

Wipe peaks at 22 players

Peak
22
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 20 players

Peak
20
Crowd
halved by day 3
Lasted
7 days
Players before
0

Wipe peaks at 10 players

Peak
10
Crowd
halved by day 6
Lasted
7 days
Players before
0

Wipe peaks at 18 players

Peak
18
Crowd
halved by day 5
Lasted
7 days
Players before
2

Wipe peaks at 17 players

Peak
17
Crowd
halved by day 3
Lasted
7 days
Players before
0

Wipe peaks at 15 players

Peak
15
Crowd
halved by day 1
Lasted
7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 335 on average
713 / 820
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 318 on average
110 / 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 286 on average
131 / 200
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 285 on average
232 / 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 218 on average
49 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 131 on average
14 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on CYBERSHOKE | #1 Vanilla (x2)?

Recent wipes on this server averaged a peak of 17 players at their busiest. Peak population on the latest wipe came 26 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 3 when it did not hold.

How often does CYBERSHOKE | #1 Vanilla (x2) wipe, and at what times?

Wipes on CYBERSHOKE | #1 Vanilla (x2) follow a every Friday at 14:59 UTC pattern. On Friday 30 October at 14:59 UTC its next wipe falls due. The world you are playing on was built 6 days 4 hours. Its tags carry a weekly wipe schedule.

Lists and tags

Where does CYBERSHOKE | #1 Vanilla (x2) appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include CYBERSHOKE | #1 Vanilla (x2) are 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on CYBERSHOKE | #1 Vanilla (x2)?

These are the tags CYBERSHOKE | #1 Vanilla (x2) makes public: gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): The slot count is 300; ts24 (Group limit): Teams are capped at 24; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): Europe is the browser listing for this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is CYBERSHOKE | #1 Vanilla (x2) at the moment?

1 of CYBERSHOKE | #1 Vanilla (x2)'s 300 slots are filled right now. Averaged across seven days, 4 players; the peak was 22. The busiest hour in the past 48 was 16:00 UTC, averaging 3 players.

Where does CYBERSHOKE | #1 Vanilla (x2) sit in the server rankings?

Seven-day player hours place CYBERSHOKE | #1 Vanilla (x2) at #1,552 overall, in the top 7% of ranked servers and #619 in Europe.

Map and rules

What rules does CYBERSHOKE | #1 Vanilla (x2) enforce, and which settings does it use?

Gather rates on CYBERSHOKE | #1 Vanilla (x2) are 2x, as its name states. The cap on a group is 24 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) runs a game-generated procedural map: size 4,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

About the server

What location is CYBERSHOKE | #1 Vanilla (x2) in?

The EU tag on CYBERSHOKE | #1 Vanilla (x2) lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 62.122.215.125:28015 is its address.

What is performance like on CYBERSHOKE | #1 Vanilla (x2)?

Server fps averaged 146 over the last 48 hours, with a low of 105. Buildings, deployables and everything else in the world added up to a maximum of 101,667 entities. Up to 3,240 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on CYBERSHOKE | #1 Vanilla (x2)?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #1 Vanilla (x2) runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does CYBERSHOKE | #1 Vanilla (x2) stay online, and is it up right now?

CYBERSHOKE | #1 Vanilla (x2) is up and running at this moment. About 15 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to CYBERSHOKE | #1 Vanilla (x2)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.122.215.125:28015. The server's website: https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp300
Max players The slot count is 300.
ts24
Group limit Teams are capped at 24.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.