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38,505 players on Rust servers right now 11,623 servers online 2,822 with players on 135 fresh wipes in the last three hours CYBERSHOKE | #3 Vanilla (x2): 2 players on now Updated every five minutes

LiveLive coverage · EU

CYBERSHOKE | #3 Vanilla (x2)

Key points

  • 2 of 300 players are on now, 1% full.
  • Over the last seven days it averages 1 players, with a peak of 12.
  • It ranks #2,689, the top 12% of all ranked servers, and #1036 in EU.
  • The current map has been up 3d 14h, since Monday 26 October, 14:59 UTC, on a weekly schedule.
  • The next wipe is expected Monday 2 November at 14:59 UTC, in 3d 9h.
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2x weekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 2 of 300 players

2/ 300players now 1% full
17-day averagepeak 12
#2,689ranktop 12% · #1036 in EU
3d agolast wipeweekly schedule
3d 9hnext wipeMon 2 Nov, 14:59 UTC

Players on CYBERSHOKE | #3 Vanilla (x2)

Players

AveragePeak
0246806:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,689 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 12% of all ranked servers, top 35% in EU. Ranked on player hours over the last seven days.

Next wipe in 3d 9h

fixed weekdays

Next wipe Monday 2 November, 14:59 UTC, in 3d 9h. Every Monday at 14:59 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
8wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 3.5

Coming wipes

  1. 3d 9h
    Mon 2 Nov, 14:59 UTC
  2. 6d 13h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 10d 9h
    Mon 9 Nov, 14:59 UTC
  4. 17d 9h
    Mon 16 Nov, 14:59 UTC
  5. 24d 9h
    Mon 23 Nov, 14:59 UTC
  6. 31d 9h
    Mon 30 Nov, 14:59 UTC
  7. 34d 13h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 38d 9h
    Mon 7 Dec, 14:59 UTC

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Wipes

newest first

Wipe peaks at 12 players

Peak
12
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
7 days
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 4
Lasted
7 days
Players before
2

Wipe peaks at 3 players

Peak
3
Crowd
held half
Lasted
7 days
Players before
1

Wipe peaks at 9 players

Peak
9
Crowd
halved by day 3
Lasted
7 days
Players before
1

Wipe peaks at 5 players

Peak
5
Crowd
held half
Lasted
7 days
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
halved by day 5
Lasted
7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 340 on average
216 / 240
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 321 on average
0 / 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10
EU · groups of 300+ · 2x · weekly · 292 on average
42 / 1900
Magic Rust #14 — Modded 2x (No limit) | Pyccкий
EU · groups of 300+ · 2x · weekly · 290 on average
1 / 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!
EU · groups of 12+ · 2x · weekly · 220 on average
33 / 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x
EU · groups of 300+ · 2x · weekly · 132 on average
3 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at CYBERSHOKE | #3 Vanilla (x2)?

Recent wipes on this server averaged a peak of 8 players at their busiest. Peak population on the latest wipe came 25 hours after it. Half the peak was held until the next wipe in 60% of its recent wipes. In the other cases it dropped under half by day 3.5.

On what timetable does CYBERSHOKE | #3 Vanilla (x2) wipe?

Wipes on CYBERSHOKE | #3 Vanilla (x2) follow a every Monday at 14:59 UTC pattern. On Monday 2 November at 14:59 UTC its next wipe falls due. This world dates from 3 days 14 hours. The tags list wipes as weekly.

Tags and filters

Where does CYBERSHOKE | #3 Vanilla (x2) appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists CYBERSHOKE | #3 Vanilla (x2) fits: 2x Rust servers live now, EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What do the tags listed for CYBERSHOKE | #3 Vanilla (x2) signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp300 (Max players): Slots: 300; ts24 (Group limit): Each team holds 24 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): A wipe comes each week; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): In the server browser it sits under Europe, which CYBERSHOKE | #3 Vanilla (x2) publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on CYBERSHOKE | #3 Vanilla (x2) right now?

CYBERSHOKE | #3 Vanilla (x2) is carrying 2 players at the moment, with 300 slots in total. The seven-day average is 1 players, with a peak of 12. Peak hour over 48 hours: 16:00 UTC, at 4 players on average.

What position does CYBERSHOKE | #3 Vanilla (x2) hold among Rust servers?

CYBERSHOKE | #3 Vanilla (x2) is #1,036 in Europe on the past week's player hours, and #2,689 overall in the top 12% of ranked servers.

Map and rules

Which settings and rules are in force on CYBERSHOKE | #3 Vanilla (x2)?

The name says it: gathering runs at 2x on CYBERSHOKE | #3 Vanilla (x2). The cap on a group is 24 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for CYBERSHOKE | #3 Vanilla (x2)?

CYBERSHOKE | #3 Vanilla (x2) runs a game-generated procedural map: size 4,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

Server details

Where does CYBERSHOKE | #3 Vanilla (x2) sit geographically?

Its EU tag places CYBERSHOKE | #3 Vanilla (x2) in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 62.122.215.125:28025.

How well does CYBERSHOKE | #3 Vanilla (x2) perform?

Server fps averaged 143 over the last 48 hours, with a low of 41. Entity count reached 104,751: buildings, deployables and the rest of the world. The highest memory usage was 3,951 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is CYBERSHOKE | #3 Vanilla (x2) on?

Rust network protocol 2635 and build 168909 on Windows is what CYBERSHOKE | #3 Vanilla (x2) runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is CYBERSHOKE | #3 Vanilla (x2) up now, and how steady is its uptime?

Right now CYBERSHOKE | #3 Vanilla (x2) is online. About 1 minutes ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto CYBERSHOKE | #3 Vanilla (x2)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.122.215.125:28025. You can find its website at https://cybershoke.net/rust.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp300
Max players Slots: 300.
ts24
Group limit Each team holds 24 at most.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^w
Weekly A wipe comes each week.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.