The count
Live coverage · Rust server
MAP_PREGEN_DO_NOT_JOIN
Offline MAP_PREGEN_DO_NOT_JOIN is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,871, the top 71% of all ranked servers.
- The current map has been up 34d 15h, since Thursday 24 September, 18:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MAP_PREGEN_DO_NOT_JOIN
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,871 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does MAP_PREGEN_DO_NOT_JOIN wipe?
The record holds too few of MAP_PREGEN_DO_NOT_JOIN's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 34 days 15 hours.
Tags and categories
Which Rust Live Stats filters and lists does MAP_PREGEN_DO_NOT_JOIN show up in?
The Rust Live Stats lists that include MAP_PREGEN_DO_NOT_JOIN are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MAP_PREGEN_DO_NOT_JOIN?
gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list MAP_PREGEN_DO_NOT_JOIN publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on MAP_PREGEN_DO_NOT_JOIN right now?
MAP_PREGEN_DO_NOT_JOIN is not online at the moment, having last been seen 34 days 15 hours ago.
What position does MAP_PREGEN_DO_NOT_JOIN hold among Rust servers?
On player hours for the past seven days, MAP_PREGEN_DO_NOT_JOIN sits at #15,871, inside the top 71% of ranked servers.
Settings and map
What settings and rules does MAP_PREGEN_DO_NOT_JOIN run?
No gather rate appears in the name MAP_PREGEN_DO_NOT_JOIN. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is live on MAP_PREGEN_DO_NOT_JOIN?
The map on MAP_PREGEN_DO_NOT_JOIN is procedural, made by the game itself.
Server details
Where does MAP_PREGEN_DO_NOT_JOIN sit geographically?
There is no region from MAP_PREGEN_DO_NOT_JOIN. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 62.210.198.82:38115.
What version of Rust is running on MAP_PREGEN_DO_NOT_JOIN?
MAP_PREGEN_DO_NOT_JOIN operates on Linux with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.
Is MAP_PREGEN_DO_NOT_JOIN up now, and how steady is its uptime?
As of now, MAP_PREGEN_DO_NOT_JOIN is offline; the last sighting was 34 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.
Connecting
What is the way to connect to MAP_PREGEN_DO_NOT_JOIN?
Enter client.connect 62.210.198.82:38115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.