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33,807 players on Rust servers right now 11,590 servers online 2,855 with players on 67 fresh wipes in the last three hours ukn: 1 players (offline) Updated every five minutes

Live coverage · Rust server

ukn

Offline ukn is not on the server list right now. The figures below are from when it was last seen, 29m ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,517, the top 47% of all ranked servers.
  • The current map has been up 26d 10h, since Thursday 1 October, 19:26 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak 1
#10,517ranktop 47%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ukn

Players

AveragePeak
00.250.50.75102:0003:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,517 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X
groups of 10+ · weekly · 5 on average
4 / 100
MINICOPTER / HELICOPTER TRAINING
groups of 8+ · 5 on average
1 / 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP
NA · groups of 8+ · 5 on average
6 / 15
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
EU · no group limit · 4 on average
1 / 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1
NA · no group limit · 2 on average
1 / 100
ukn
groups of 8+ · 1 on average
1 / 2

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on ukn?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 19 hours in.

When does ukn wipe?

The record holds too few of ukn's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 10 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does ukn show up in?

On Rust Live Stats, ukn is listed under Modded Rust servers live now and Aim training servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on ukn carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which ukn publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on ukn right now?

ukn is not online at the moment, having last been seen 29 minutes ago. Peak over the past week: 1. Average: 0 players. The busiest hour in the past 48 was 04:00 UTC, averaging 1 players.

Where does ukn sit in the server rankings?

On player hours for the past seven days, ukn sits at #10,517, inside the top 47% of ranked servers.

Rules and settings

Which settings and rules are in force on ukn?

The name ukn carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.

Which map is live on ukn?

A procedural map, generated by the game, runs on ukn.

About the server

Where does ukn sit geographically?

There is no region from ukn. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 62.217.186.159:28015.

What version of Rust is running on ukn?

The setup on ukn is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is ukn, and is it online at the moment?

At the time of this update, ukn is down, last seen 29 minutes ago. It was online for 10 of 72 hours in the last 3 full days, or 14% of the time. On 24 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to ukn?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.217.186.159:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players Slots: 2.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.