The count
Live coverage · Rust server
ukn
Offline ukn is not on the server list right now. The figures below are from when it was last seen, 20d ago.
Key points
- 6 of 2 players are on at the last check, 300% full.
- Over the last seven days it averages 0 players.
- It ranks #12,144, the top 55% of all ranked servers.
- The current map has been up 27d 0h, since Thursday 1 October, 19:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ukn
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,144 today
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does ukn wipe?
Too few wipes are recorded for ukn to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days.
Lists and tags
Where does ukn appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists ukn fits: Modded Rust servers live now and Aim training servers, live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on ukn carry?
gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167231 (Build): Build: 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list ukn publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on ukn?
ukn reads offline at the moment; the last sighting was 20 days 10 hours ago.
What position does ukn hold among Rust servers?
On player hours for the past seven days, ukn sits at #12,144, inside the top 55% of ranked servers.
Settings and map
What rules does ukn enforce, and which settings does it use?
Nothing in the name of ukn states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is off.
Can you tell me the map for ukn?
A procedural map, generated by the game, runs on ukn.
About the server
Which region is ukn hosted in?
Nothing on ukn states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 62.217.186.228:28015.
What Rust version is ukn on?
The setup on ukn is Rust network protocol 2634 and build 167231 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is ukn up now, and how steady is its uptime?
As of now, ukn is offline; the last sighting was 20 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 7 October 2026.
Connecting
What steps connect you to ukn?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.217.186.228:28015.