The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 0 of 3 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,668, the top 71% of all ranked servers.
- The current map has been up 18d 14h, since Sunday 11 October, 11:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,668 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 11 October 2026, 11:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Test?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Test wipe?
Test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 18 days 14 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Test show up in?
The Rust Live Stats lists that include Test are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Test signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Test?
Test reads offline at the moment; the last sighting was 18 days 3 hours ago.
What position does Test hold among Rust servers?
Player hours over seven days put Test at #15,668, in the top 71% of all ranked servers.
Settings and map
Which settings and rules are in force on Test?
Nothing in the name of Test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on Test?
Test uses a procedural map, which the game generates.
Server facts
Which region is Test hosted in?
No region is published by Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 62.226.108.21:28015.
What Rust version is Test on?
The setup on Test is Rust network protocol 2634 and build 166652 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Test up now, and how steady is its uptime?
Test is currently offline, with its last appearance 18 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 8 October 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Test?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.226.108.21:28015.