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77,057 players on Rust servers right now 11,838 servers online 3,823 with players on 154 fresh wipes in the last three hours nameserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,427, the top 64% of all ranked servers.
  • The current map has been up 34d 19h, since Wednesday 23 September, 02:15 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#15,427ranktop 64%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,427 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep1 Oct4 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
672 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
84 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
182 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
163 / 250

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on nameserver?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

How often does nameserver wipe, and at what times?

Too few wipes are recorded for nameserver to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 34 days 19 hours have passed since this world was generated.

Tags and categories

Where does nameserver appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on nameserver carry?

gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list nameserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on nameserver right now?

nameserver is not online at the moment, having last been seen 27 days 3 hours ago.

Where does nameserver sit in the server rankings?

On player hours for the past seven days, nameserver sits at #15,427, inside the top 64% of ranked servers.

Rules and settings

What settings and rules does nameserver run?

No gather rate appears in the name nameserver. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on nameserver?

The map on nameserver is procedural, made by the game itself.

About the server

Which region is nameserver hosted in?

No region is published by nameserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 62.33.13.158:28015 is its address.

What version of Rust is running on nameserver?

nameserver operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is nameserver, and is it online at the moment?

As of now, nameserver is offline; the last sighting was 27 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 22 September 2026.

Getting on

What is the way to connect to nameserver?

Enter client.connect 62.33.13.158:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp2
Max players The slot count is 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.