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31,131 players on Rust servers right now 11,626 servers online 2,740 with players on 70 fresh wipes in the last three hours Rust Staging (dev): 1 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Staging (dev)

Offline Rust Staging (dev) is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,116, the top 36% of all ranked servers.
  • The current map has been up 4d 17h, since Saturday 24 October, 12:03 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#8,116ranktop 36%
4d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Rust Staging (dev)

Players

AveragePeak
00.250.50.75119:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,116 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 7

The first 48 hours of its last wipes

Sat 24 OctThu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 7
Lasted
9.3 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
145 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
131 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
19 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
46 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Rust Staging (dev)?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The crowd fell under half by day 7 when it did not hold.

On what timetable does Rust Staging (dev) wipe?

Rust Staging (dev) wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 4 days 17 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Rust Staging (dev) show up in?

The Rust Live Stats lists that include Rust Staging (dev) are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for Rust Staging (dev) signify?

These are the tags Rust Staging (dev) makes public: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs169399 (Build): Build: 169399; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Rust Staging (dev)?

Last seen 32 hours ago, Rust Staging (dev) is offline right now. Peak over the past week: 1. Average: 1 players. Between now and 48 hours back, 20:00 UTC drew the most players, 1 on average.

What position does Rust Staging (dev) hold among Rust servers?

Player hours over seven days put Rust Staging (dev) at #8,116, in the top 36% of all ranked servers.

Settings and map

What settings and rules does Rust Staging (dev) run?

No gather rate appears in the name Rust Staging (dev). No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Rust Staging (dev)?

Rust Staging (dev) uses a procedural map, which the game generates.

About the server

Which region is Rust Staging (dev) hosted in?

There is no region from Rust Staging (dev). The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 62.64.144.83:16347.

What version of Rust is running on Rust Staging (dev)?

Rust Staging (dev) operates on Windows with Rust network protocol 2635 and build 169399. To join, your game must use the same protocol; Steam handles the update for you.

Does Rust Staging (dev) stay online, and is it up right now?

Rust Staging (dev) is currently offline, with its last appearance 32 hours ago. It was online for 15 of 168 hours in the last 7 full days, or 9% of the time. On 3 October 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto Rust Staging (dev)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.64.144.83:16347.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs169399,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs169399
Build Build: 169399.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.