The count
Live coverage · Rust server
Devblog 240-Meshki
Offline Devblog 240-Meshki is not on the server list right now. The figures below are from when it was last seen, 15d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 71% of all ranked servers.
- The current map has been up 15d 16h, since Tuesday 13 October, 14:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Devblog 240-Meshki
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 13 October 2026, 14:10 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Devblog 240-Meshki?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Devblog 240-Meshki wipe?
Devblog 240-Meshki's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 15 days 16 hours.
Tags and filters
Where does Devblog 240-Meshki appear in Rust Live Stats lists and filters?
On Rust Live Stats, Devblog 240-Meshki is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all.
What do the tags listed for Devblog 240-Meshki signify?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; v2279 (Protocol): You need protocol 2279 on your game to get in; ptrak (Networking): The network layer is RakNet, the standard the game uses; hab366af3 (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust, which Devblog 240-Meshki publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Devblog 240-Meshki at the moment?
Last seen 15 days 13 hours ago, Devblog 240-Meshki is offline right now.
How does Devblog 240-Meshki compare with other Rust servers in the rankings?
Player hours over seven days put Devblog 240-Meshki at #15,327, in the top 71% of all ranked servers.
Rules and settings
What rules does Devblog 240-Meshki enforce, and which settings does it use?
No gather rate appears in the name Devblog 240-Meshki. It lists no limit on group size. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is off: Valve's anti-cheat.
Server details
Which region is Devblog 240-Meshki hosted in?
No region is published by Devblog 240-Meshki. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 62.84.33.34:28015.
What version of Rust is running on Devblog 240-Meshki?
Rust network protocol 2279 on Windows is what Devblog 240-Meshki runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Devblog 240-Meshki stay online, and is it up right now?
At the time of this update, Devblog 240-Meshki is down, last seen 15 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 October 2026.
Connecting
What is the way to connect to Devblog 240-Meshki?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.84.33.34:28015.