The count
LiveLive coverage · Rust server
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1
Key points
- 0 of 20 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 27d 5h, since Thursday 1 October, 20:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 wipe?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days 5 hours.
Lists and tags
Which Rust Live Stats filters and lists does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 show up in?
The Rust Live Stats lists that include PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 are 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What meaning do the tags on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 carry?
These are the tags PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 at the moment?
0 of PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1's 20 slots are filled right now. Across the past week the average was 0 players.
What position does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 hold among Rust servers?
On player hours for the past seven days, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 sits at #15,349, inside the top 69% of ranked servers.
Settings and map
What settings and rules does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 run?
The name says it: gathering runs at 2x on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1. A group can reach 100 players at most. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server details
What location is PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 in?
Nothing on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 62.93.164.229:28015.
What version of Rust is running on PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 stay online, and is it up right now?
At the time of this update, PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1 is live. It was online for 37 of 144 hours in the last 6 full days, or 26% of the time. Rust Live Stats has tracked it since 22 October 2026.
Connecting
How do you get onto PROJECT LAZARUS ORIGINAL | DayZ 2x | Weekly | Max 4 | Wiped 2/1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 62.93.164.229:28015.