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36,954 players on Rust servers right now 11,621 servers online 2,901 with players on 57 fresh wipes in the last three hours E-SURVIVAL Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

E-SURVIVAL Dev

Offline E-SURVIVAL Dev is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,420, the top 69% of all ranked servers.
  • The current map has been up 7d 19h, since Tuesday 20 October, 08:07 UTC.
Join
trio moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,420ranktop 69%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on E-SURVIVAL Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,420 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 69% of all ranked servers, and #529 of the trio servers (top 84%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 20 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
16.9 days
Players before
1

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
2.4 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.3 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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GORILA.RU Random Item Jump (Random Item)
trio · weekly · 19 on average
8 / 200
404 RUST SOLO/DUO/TRIO | ЧТ | ДЛЯ НОВИЧКОВ 22.10
EU · trio · monthly · 15 on average
0 / 550
404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10
EU · trio · monthly · 15 on average
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404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · trio · monthly · 12 on average
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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on E-SURVIVAL Dev?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

When does E-SURVIVAL Dev wipe?

No next wipe can be predicted for E-SURVIVAL Dev, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 7 days 19 hours have passed since this world was generated.

Lists and tags

Where does E-SURVIVAL Dev appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include E-SURVIVAL Dev are Modded Rust servers live now and Trio Rust servers, live. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on E-SURVIVAL Dev carry?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list E-SURVIVAL Dev publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on E-SURVIVAL Dev right now?

E-SURVIVAL Dev reads offline at the moment; the last sighting was 2 days 16 hours ago. The seven-day average for this server is 0 players.

How does E-SURVIVAL Dev compare with other Rust servers in the rankings?

Ranked by seven-day player hours, E-SURVIVAL Dev is #15,420, placing it in the top 69% of ranked servers. Ranked against other trio servers, it comes in at #529.

Map and rules

Which settings and rules are in force on E-SURVIVAL Dev?

No gather rate appears in the name E-SURVIVAL Dev. trio sets the cap: 3 players per group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for E-SURVIVAL Dev?

E-SURVIVAL Dev uses a procedural map, which the game generates.

About the server

What location is E-SURVIVAL Dev in?

No region is published by E-SURVIVAL Dev. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 64.111.93.112:28025.

What version of Rust is running on E-SURVIVAL Dev?

E-SURVIVAL Dev operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does E-SURVIVAL Dev stay online, and is it up right now?

At the time of this update, E-SURVIVAL Dev is down, last seen 2 days 16 hours ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. The first sighting by Rust Live Stats was on 16 September 2026.

Getting on

What is the way to connect to E-SURVIVAL Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 64.111.93.112:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts3,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts3
Group limit Teams are capped at 3.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.