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43,388 players on Rust servers right now 11,713 servers online 3,068 with players on 103 fresh wipes in the last three hours LinuxGSM: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

LinuxGSM

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 27d 4h, since Thursday 1 October, 20:22 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 17h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,349ranktop 69%
27d agolast wipeno schedule published
7d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on LinuxGSM

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 17h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 17h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
220 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
129 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
32 / 225

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on LinuxGSM?

At their busiest, its recent wipes averaged 1 players. 26 hours after the latest wipe, the crowd reached its peak.

How often does LinuxGSM wipe, and at what times?

Once a month is all LinuxGSM wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 27 days 4 hours.

Lists and tags

Where does LinuxGSM appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include LinuxGSM are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on LinuxGSM?

These are the tags LinuxGSM makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is LinuxGSM at the moment?

LinuxGSM is carrying 0 players at the moment, with 50 slots in total. Across the past week the average was 0 players.

Where does LinuxGSM sit in the server rankings?

Ranked by seven-day player hours, LinuxGSM is #15,349, placing it in the top 69% of ranked servers.

Settings and map

What rules does LinuxGSM enforce, and which settings does it use?

Nothing in the name of LinuxGSM states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Can you tell me the map for LinuxGSM?

A procedural map, generated by the game, runs on LinuxGSM.

About the server

Which region is LinuxGSM hosted in?

Nothing on LinuxGSM states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 64.118.241.64:28015 is its address.

What Rust version is LinuxGSM on?

LinuxGSM operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does LinuxGSM stay online, and is it up right now?

At the time of this update, LinuxGSM is live. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto LinuxGSM?

Enter client.connect 64.118.241.64:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.