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72,496 players on Rust servers right now 11,811 servers online 3,745 with players on 141 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,884, the top 61% of all ranked servers.
  • The current map has been up 23d 19h, since Sunday 4 October, 02:49 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,884ranktop 61%
23d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,884 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct5 Oct8 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
624 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
85 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
347 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
154 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
137 / 225

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

When does Name of Server as Shown on the Client Server List wipe?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 23 days 19 hours.

Tags and categories

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

On Rust Live Stats, Name of Server as Shown on the Client Server List is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for Name of Server as Shown on the Client Server List signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Name of Server as Shown on the Client Server List publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is Name of Server as Shown on the Client Server List at the moment?

Last seen 23 days 16 hours ago, Name of Server as Shown on the Client Server List is offline right now.

How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?

On player hours for the past seven days, Name of Server as Shown on the Client Server List sits at #13,884, inside the top 61% of ranked servers.

Map and rules

What rules does Name of Server as Shown on the Client Server List enforce, and which settings does it use?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Server facts

Which region is Name of Server as Shown on the Client Server List hosted in?

No region is published by Name of Server as Shown on the Client Server List. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 64.188.199.11:28015.

What Rust version is Name of Server as Shown on the Client Server List on?

Name of Server as Shown on the Client Server List operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Name of Server as Shown on the Client Server List, and is it online at the moment?

As of now, Name of Server as Shown on the Client Server List is offline; the last sighting was 23 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 27 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Name of Server as Shown on the Client Server List?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 64.188.199.11:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.