The count
LiveLive coverage · NA
Four Horsemen | PVE | Monthly | 2X | 10/1
Key points
- 0 of 60 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,241, the top 28% of all ranked servers, and #1007 in NA.
- The current map has been up 26d 17h, since Thursday 1 October, 17:50 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Four Horsemen | PVE | Monthly | 2X | 10/1
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,241 today
Rank
daily · 1 is bestTop 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 7h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence
Coming wipes
- 8d 7hThu 5 Nov, 19:00 UTCFW
- 36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 17:50 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Four Horsemen | PVE | Monthly | 2X | 10/1?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 22 hours after it.
When does Four Horsemen | PVE | Monthly | 2X | 10/1 wipe?
The monthly force wipe is the only wipe Four Horsemen | PVE | Monthly | 2X | 10/1 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 17 hours have passed since this world was generated. Its tags give wipes as monthly.
Lists and tags
Where does Four Horsemen | PVE | Monthly | 2X | 10/1 appear in Rust Live Stats lists and filters?
On Rust Live Stats, Four Horsemen | PVE | Monthly | 2X | 10/1 is listed under 2x Rust servers live now, Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
What do the tags listed for Four Horsemen | PVE | Monthly | 2X | 10/1 signify?
gmrust (Game mode): Standard survival, in the Rust style; mp60 (Max players): The slot count is 60; ts16 (Group limit): Team cap: 16; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; NA (North America): North America is the browser listing for this server: that is the tag list Four Horsemen | PVE | Monthly | 2X | 10/1 publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Four Horsemen | PVE | Monthly | 2X | 10/1?
Live now: 0 players on Four Horsemen | PVE | Monthly | 2X | 10/1, out of 60 slots. The seven-day average is 0 players, with a peak of 2.
How does Four Horsemen | PVE | Monthly | 2X | 10/1 compare with other Rust servers in the rankings?
Four Horsemen | PVE | Monthly | 2X | 10/1 is #1,007 in North America on the past week's player hours, and #6,241 overall in the top 28% of ranked servers.
Rules and settings
What settings and rules does Four Horsemen | PVE | Monthly | 2X | 10/1 run?
Read the name for the rate: 2x gathering on Four Horsemen | PVE | Monthly | 2X | 10/1. A group can reach 16 players at most. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Four Horsemen | PVE | Monthly | 2X | 10/1?
Four Horsemen | PVE | Monthly | 2X | 10/1 runs a game-generated procedural map: size 4,250, seed 1948548053. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
What location is Four Horsemen | PVE | Monthly | 2X | 10/1 in?
The NA tag on Four Horsemen | PVE | Monthly | 2X | 10/1 lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 64.40.223.6:28018 is its address.
How well does Four Horsemen | PVE | Monthly | 2X | 10/1 perform?
Server fps averaged 52 over the last 48 hours, with a low of 3. Buildings, deployables and everything else in the world added up to a maximum of 112,015 entities. Memory use peaked at 3,413 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Four Horsemen | PVE | Monthly | 2X | 10/1 on?
Rust network protocol 2635 and build 168909 on Windows is what Four Horsemen | PVE | Monthly | 2X | 10/1 runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Four Horsemen | PVE | Monthly | 2X | 10/1 up now, and how steady is its uptime?
At the time of this update, Four Horsemen | PVE | Monthly | 2X | 10/1 is live. Based on the uptime it reports, the last restart was about 23 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Four Horsemen | PVE | Monthly | 2X | 10/1?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 64.40.223.6:28018. The server's website: https://discord.com/invite/TEdvqP27An.