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46,030 players on Rust servers right now 11,649 servers online 3,128 with players on 109 fresh wipes in the last three hours Atlas Rust Test 02: 0 players on now Updated every five minutes

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Atlas Rust Test 02

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,338, the top 69% of all ranked servers.
  • The current map has been up 8d 5h, since Wednesday 21 October, 03:35 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,338ranktop 69%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Atlas Rust Test 02

Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,338 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
297 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
275 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
37 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
122 / 200

Quick answers

from the figures on this page

Wipe days

When does Atlas Rust Test 02 wipe?

Too few wipes are recorded for Atlas Rust Test 02 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 8 days 5 hours have passed since this world was generated.

Lists and tags

Where does Atlas Rust Test 02 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Atlas Rust Test 02 are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Atlas Rust Test 02 carry?

These are the tags Atlas Rust Test 02 makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Atlas Rust Test 02 right now?

Atlas Rust Test 02 is carrying 0 players at the moment, with 50 slots in total. The seven-day average for this server is 0 players.

What position does Atlas Rust Test 02 hold among Rust servers?

On player hours for the past seven days, Atlas Rust Test 02 sits at #15,338, inside the top 69% of ranked servers.

Settings and map

Which settings and rules are in force on Atlas Rust Test 02?

The name Atlas Rust Test 02 carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Atlas Rust Test 02?

Atlas Rust Test 02 runs a game-generated procedural map: size 2,000, seed 6738. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is Atlas Rust Test 02 in?

Nothing on Atlas Rust Test 02 states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 64.40.8.137:28025 is its address.

Is performance on Atlas Rust Test 02 steady?

Server fps averaged 119 over the last 48 hours, with a low of 112. Buildings, deployables and everything else in the world added up to a maximum of 14,985 entities. The highest memory usage was 1,623 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Atlas Rust Test 02 on?

Atlas Rust Test 02 operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does Atlas Rust Test 02 stay online, and is it up right now?

Atlas Rust Test 02 is up and running at this moment. Based on the uptime it reports, the last restart was about 8 days 2 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 21 October 2026.

Getting on

What is the way to connect to Atlas Rust Test 02?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 64.40.8.137:28025.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.