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56,761 players on Rust servers right now 11,726 servers online 3,425 with players on 136 fresh wipes in the last three hours US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis: 653 players on now Updated every five minutes

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US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Key points

  • 653 of 675 players are on now, 97% full.
  • Over the last seven days it averages 378 players, with a peak of 1,099.
  • It ranks #8, the top 0.1% of all ranked servers, and #1 in NA.
  • It resets its world every few hours: 11 new worlds this week, none of them a wipe.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 653 of 675 players

653/ 675players now 97% full
3787-day averagepeak 1,099
#8ranktop 0.1% · #1 in NA
resetsno wipes11 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis

Players

AveragePeak
02505007501k00:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8 today

Rank

daily · 1 is best
RankRank in region
1510152020 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 0.1% of all ranked servers, top 0.1% in NA. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
94

New world

Peak
–
Crowd
–
Lasted
–
Players before
53

New world

Peak
–
Crowd
–
Lasted
–
Players before
73

New world

Peak
–
Crowd
–
Lasted
–
Players before
107

New world

Peak
–
Crowd
–
Lasted
–
Players before
126

New world

Peak
–
Crowd
–
Lasted
–
Players before
88

New world

Peak
–
Crowd
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Lasted
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Players before
218

New world

Peak
–
Crowd
–
Lasted
–
Players before
567

Similar servers

the same kind of game, then region, group limit, rate and wipes
EU | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis
EU · groups of 27+ · monthly · 1,272 on average
940 / 1100

Quick answers

from the figures on this page

Wipe schedule

How often does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis wipe, and at what times?

A new world comes every few hours on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, which means resets rather than wipes and no schedule to follow.

Tags and categories

Who is in charge of US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

A hellis.gg hostname is published by US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis and by 2 other servers we track, so they most likely share an operator.

Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis appear in Rust Live Stats lists and filters?

On Rust Live Stats, US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is listed under Modded Rust servers live now, Aim training servers, live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Server tag: Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 200+ on average it appears on the server list.

How should you read the tags on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp675 (Max players): Slots: 675; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^d (Combat training): Practise aim and PvP here, and the loot is handed to you; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): North America is the browser listing for this server, which US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How full is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at the moment?

Live now: 653 players on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis, out of 675 slots. Peak over the past week: 1,099. Average: 378 players. The busiest hour in the past 48 was 02:00 UTC, averaging 784 players.

Where does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis sit in the server rankings?

North America places US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis at #1; overall it is #8, inside the top 0.1% of ranked servers, by seven-day player hours.

Settings and map

Which settings and rules are in force on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The name US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis carries no gather rate. Eight players per group, which is the game's default. combat training is the mode, with aim and PvP practice, loot handed out. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

A procedural map of 6,000 with seed 1337, generated by the game, runs on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Custom Map.

About the server

What location is US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis in?

Its NA tag places US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 64.40.8.243:28015.

Is performance on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis steady?

The average server fps was 30 over the last 48 hours; the lowest was 30. Buildings, deployables and everything else in the world added up to a maximum of 15,663 entities. The highest memory usage was 7,564 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

The setup on US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis stay online, and is it up right now?

US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis is up and running at this moment. The uptime it reports puts the last restart at about 10 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to US | Helli's Aimtrain | Facechecks/1v1/Ranked/Hellis?

Enter client.connect 64.40.8.243:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/chQQmVKGCu.

Server tags

what each one means

Published as mp675,ptrak,$r?,v2635,^z,^y,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp675
Max players Slots: 675.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Gameplay

^d
Combat training Practise aim and PvP here, and the loot is handed to you.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Region

NA
North America North America is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.