The count
Live coverage · Rust server
Atlas - Monthly Development
Offline Atlas - Monthly Development is not on the server list right now. The figures below are from when it was last seen, 8d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,379, the top 70% of all ranked servers.
- The current map has been up 27d 20h, since Thursday 1 October, 17:50 UTC, on a weekly schedule.
- The next wipe is expected Thursday 29 October at 17:50 UTC, in 3h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Atlas - Monthly Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,379 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3h
from its schedule tag
Next wipe Thursday 29 October, 17:50 UTC, in 3h. Its weekly schedule tag · low confidence
Coming wipes
- 3hThu 29 Oct, 17:50 UTC
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 17:50 UTC
- 21d 3hThu 19 Nov, 17:50 UTC
- 28d 3hThu 26 Nov, 17:50 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 17:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstForce wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 17:50 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Atlas - Monthly Development?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does Atlas - Monthly Development wipe?
With too few of Atlas - Monthly Development's wipes recorded to confirm the schedule, the tag is used for the prediction. On Thursday 29 October at 17:50 UTC its next wipe falls due. The world you are playing on was built 27 days 20 hours. Its tags carry a weekly wipe schedule.
Lists and tags
Where does Atlas - Monthly Development appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Atlas - Monthly Development fits: Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on Atlas - Monthly Development?
gmvanilla (Game mode): Survival in the vanilla style; mp0 (Max players): Slots: 0; ts16 (Group limit): Team cap: 16; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; modded (Modded): Modded: plugins or changed settings alter the game: that is the tag list Atlas - Monthly Development publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Atlas - Monthly Development at the moment?
Last seen 8 days 21 hours ago, Atlas - Monthly Development is offline right now.
Where does Atlas - Monthly Development sit in the server rankings?
On player hours for the past seven days, Atlas - Monthly Development sits at #15,379, inside the top 70% of ranked servers.
Rules and settings
What rules does Atlas - Monthly Development enforce, and which settings does it use?
The name Atlas - Monthly Development carries no gather rate. Group size tops out at 16 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Server details
What location is Atlas - Monthly Development in?
Nothing on Atlas - Monthly Development states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 64.40.8.251:28130 is its address.
What version of Rust is running on Atlas - Monthly Development?
The setup on Atlas - Monthly Development is Rust network protocol 2634 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Atlas - Monthly Development, and is it online at the moment?
Atlas - Monthly Development is currently offline, with its last appearance 8 days 21 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 September 2026.
How to join
What steps connect you to Atlas - Monthly Development?
Enter client.connect 64.40.8.251:28130 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.