The count
Live coverage · Rust server
Atlas - 10x Development (Staging)
Offline Atlas - 10x Development (Staging) is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,275, the top 69% of all ranked servers.
- The current map has been up 29d 8h, since Tuesday 29 September, 17:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Atlas - 10x Development (Staging)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,275 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Atlas - 10x Development (Staging) wipe?
Too few wipes are recorded for Atlas - 10x Development (Staging) to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 29 days 8 hours have passed since this world was generated.
Tags and filters
Where does Atlas - 10x Development (Staging) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Atlas - 10x Development (Staging) are 10x Rust servers, live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
How should you read the tags on Atlas - 10x Development (Staging)?
These are the tags Atlas - 10x Development (Staging) makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The slot count is 100; ts30 (Group limit): Teams are capped at 30; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166257 (Build): The game build is 166257; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Atlas - 10x Development (Staging) right now?
Atlas - 10x Development (Staging) is not online at the moment, having last been seen 27 days 8 hours ago.
Where does Atlas - 10x Development (Staging) sit in the server rankings?
Ranked by seven-day player hours, Atlas - 10x Development (Staging) is #16,275, placing it in the top 69% of ranked servers.
Settings and map
What settings and rules does Atlas - 10x Development (Staging) run?
The name says it: gathering runs at 10x on Atlas - 10x Development (Staging). A group can reach 30 players at most. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
About the server
Where does Atlas - 10x Development (Staging) sit geographically?
Nothing on Atlas - 10x Development (Staging) states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 64.40.8.251:28160.
What Rust version is Atlas - 10x Development (Staging) on?
Atlas - 10x Development (Staging) operates on Linux with Rust network protocol 2634 and build 166257. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Atlas - 10x Development (Staging) stay online, and is it up right now?
At the time of this update, Atlas - 10x Development (Staging) is down, last seen 27 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 29 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Atlas - 10x Development (Staging)?
Enter client.connect 64.40.8.251:28160 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.