The count
Live coverage · NA
DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS
Offline DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is not on the server list right now. The figures below are from when it was last seen, 43d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,049, and #1568 in NA.
- The current map has been up 52d 15h, since Saturday 5 September, 17:58 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,049 today
Rank
daily · 1 is bestComing up · wipe schedule
Next wipe in 8d 9h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS wipe?
An estimate from the force wipe gives DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS's next wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 52 days 15 hours. Its tags give wipes as monthly.
Tags and categories
Where does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS appear in Rust Live Stats lists and filters?
On Rust Live Stats, DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is listed under 3x Rust servers live now, Modded Rust servers live now and North America Rust servers, live. Under the filters Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x it appears on the server list.
How should you read the tags on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^s (Softcore): Facepunch's softcore mode is easier: death leaves you part of your inventory; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): In the server browser it sits under North America, which DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?
DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is not online at the moment, having last been seen 43 days 20 hours ago.
Where does DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS sit in the server rankings?
Seven-day player hours place DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS at #15,049 overall, in the top – of ranked servers and #1,568 in North America.
Rules and settings
Which settings and rules are in force on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?
Gather rates on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS are 3x, as its name states. No custom limit is set, so groups hold the default 8 players. softcore applies here, An easier Facepunch mode: some loot stays yours. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?
A procedural map, generated by the game, runs on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS.
Server facts
What location is DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS in?
Its NA tag places DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 64.40.8.81:28015.
What Rust version is DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS on?
The setup on DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is Rust network protocol 2633 and build 163207 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS up now, and how steady is its uptime?
DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS is currently offline, with its last appearance 43 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
How do you get onto DEAD ROADS 3X /CONVOYS/RAIDABLE BASES/ALPHALOOT/MONTHLY/KITS?
Enter client.connect 64.40.8.81:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.