The count
LiveLive coverage · Rust server
[US] The Wild - Solo/Duo/Trio/Quad
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,327, the top 69% of all ranked servers.
- The current map has been up 112d 14h, since Thursday 9 July, 02:45 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 1h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] The Wild - Solo/Duo/Trio/Quad
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,327 today
Rank
daily · 1 is bestTop 69% of all ranked servers, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 1h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does [US] The Wild - Solo/Duo/Trio/Quad wipe?
Estimating [US] The Wild - Solo/Duo/Trio/Quad's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 112 days 14 hours have passed since this world was generated. Its tags give wipes as monthly.
Tags and filters
Where does [US] The Wild - Solo/Duo/Trio/Quad appear in Rust Live Stats lists and filters?
On Rust Live Stats, [US] The Wild - Solo/Duo/Trio/Quad is listed under Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
What do the tags listed for [US] The Wild - Solo/Duo/Trio/Quad signify?
gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2631 (Protocol): The server runs protocol 2631, so match that version to join; cs158240 (Build): Build: 158240; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list [US] The Wild - Solo/Duo/Trio/Quad publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on [US] The Wild - Solo/Duo/Trio/Quad?
0 of [US] The Wild - Solo/Duo/Trio/Quad's 50 slots are filled right now. Across the past week the average was 0 players.
Where does [US] The Wild - Solo/Duo/Trio/Quad sit in the server rankings?
On player hours for the past seven days, [US] The Wild - Solo/Duo/Trio/Quad sits at #15,327, inside the top 69% of ranked servers. The server sits at #616 among quad servers.
Settings and map
What settings and rules does [US] The Wild - Solo/Duo/Trio/Quad run?
No gather rate appears in the name [US] The Wild - Solo/Duo/Trio/Quad. quad sets the cap: 4 players per group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on [US] The Wild - Solo/Duo/Trio/Quad?
Size 3,800, seed 1324442452: that is the procedural map the game generates for [US] The Wild - Solo/Duo/Trio/Quad. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
What location is [US] The Wild - Solo/Duo/Trio/Quad in?
The name points to North America even though [US] The Wild - Solo/Duo/Trio/Quad publishes no region tag. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 64.42.177.220:28015.
What is performance like on [US] The Wild - Solo/Duo/Trio/Quad?
It never went below 58 server fps in the last 48 hours, averaging 82. It supported up to 114,567 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,417 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [US] The Wild - Solo/Duo/Trio/Quad on?
[US] The Wild - Solo/Duo/Trio/Quad operates on Windows with Rust network protocol 2631 and build 158240. Steam updates it for you, but your game needs the same protocol to join.
Does [US] The Wild - Solo/Duo/Trio/Quad stay online, and is it up right now?
[US] The Wild - Solo/Duo/Trio/Quad is up and running at this moment. Based on the uptime it reports, the last restart was about 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to [US] The Wild - Solo/Duo/Trio/Quad?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 64.42.177.220:28015. The server's website: https://discord.com/invite/5gdJQCX.