The count
Live coverage · EU
SnowDaddy's Zombie server
Offline SnowDaddy's Zombie server is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers, and #2568 in EU.
- The current map has been up 23d 20h, since Monday 5 October, 07:34 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SnowDaddy's Zombie server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU, and #633 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 14h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Monday 5 October 2026, 07:34 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Sunday 4 October 2026, 18:54 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 2 October 2026, 08:33 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 2.4 days
- Players before
- 2
Force wipe
Force wipe peaks at 2 players
Thursday 1 October 2026, 17:55 UTC FW
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Wednesday 30 September 2026, 10:22 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 1
Wipe
Wipe peaks at 3 players
Monday 28 September 2026, 17:12 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Sunday 27 September 2026, 11:23 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at SnowDaddy's Zombie server?
At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 11 hours after it. Half the peak was held until the next wipe in 100% of its recent wipes.
When does SnowDaddy's Zombie server wipe?
Nothing wipes SnowDaddy's Zombie server but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 23 days 20 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Lists and tags
Where does SnowDaddy's Zombie server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists SnowDaddy's Zombie server fits: EU Rust servers, live, Modded Rust servers live now and Rust zombie servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
What meaning do the tags on SnowDaddy's Zombie server carry?
These are the tags SnowDaddy's Zombie server makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): 50 slots are available; ts4 (Group limit): Each team holds 4 at most; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): Europe is the browser listing for this server. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is SnowDaddy's Zombie server at the moment?
Last seen 34 hours ago, SnowDaddy's Zombie server is offline right now. The seven-day average for this server is 0 players.
How does SnowDaddy's Zombie server compare with other Rust servers in the rankings?
SnowDaddy's Zombie server is #2,568 in Europe on the past week's player hours, and #15,349 overall in the top 69% of ranked servers. The server sits at #633 among quad servers.
Map and rules
What settings and rules does SnowDaddy's Zombie server run?
No gather rate appears in the name SnowDaddy's Zombie server. quad sets the cap: 4 players per group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for SnowDaddy's Zombie server?
A procedural map of 1,000 with seed 1337, generated by the game, runs on SnowDaddy's Zombie server. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
Which region is SnowDaddy's Zombie server hosted in?
Its EU tag places SnowDaddy's Zombie server in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 65.108.10.160:28035.
What is performance like on SnowDaddy's Zombie server?
It never went below 5 server fps in the last 48 hours, averaging 5. It supported up to 298 entities, covering buildings, deployables and all other objects. Memory use peaked at 1,021 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is SnowDaddy's Zombie server on?
SnowDaddy's Zombie server operates on Linux with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Is SnowDaddy's Zombie server up now, and how steady is its uptime?
SnowDaddy's Zombie server is currently offline, with its last appearance 34 hours ago. The uptime it reports puts the last restart at about 6 days 4 hours ago. It was online for 138 of 168 hours in the last 7 full days, or 82% of the time. On 27 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to SnowDaddy's Zombie server?
Enter client.connect 65.108.10.160:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
