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65,727 players on Rust servers right now 11,762 servers online 3,483 with players on 193 fresh wipes in the last three hours ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS: 0 players on now Updated every five minutes

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ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,318, the top 69% of all ranked servers, and #2558 in EU.
  • The current map has been up 27d 9h, since Friday 2 October, 02:54 UTC.
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vanillamoddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,318ranktop 69% · #2558 in EU
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,318 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 39 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
CZ/EU Farming Industry PVE
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BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
4 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
2 / 200
PIGLAND V7 NOWIPE/PVE/KIT Хрюшки
EU · groups of 8+ · 2 on average
0 / 20
Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]
EU · groups of 10+ · monthly · 2 on average
2 / 100
Хомка RU PvE
EU · groups of 8+ · monthly · 1 on average
2 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Recent wipes on this server averaged a peak of 2 players at their busiest. 39 hours after the latest wipe, the crowd reached its peak.

When does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS wipe?

ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 9 hours have passed since this world was generated.

Tags and filters

Where does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS fits: EU Rust servers, live, Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): In the server browser it sits under Europe, which ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS right now?

0 of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS's 100 slots are filled right now. Averaged over seven days: 0 players.

What position does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS hold among Rust servers?

Europe places ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS at #2,558; overall it is #15,318, inside the top 69% of ranked servers, by seven-day player hours.

Settings and map

What settings and rules does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS run?

Nothing in the name of ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS states a gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.

Which map is in use on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Size 2,000, seed 1: that is the procedural map the game generates for ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.

Server facts

Which region is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS hosted in?

Its EU tag places ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 65.108.196.248:28018.

How well does ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS perform?

It never went below 208 server fps in the last 48 hours, averaging 239. Buildings, deployables and everything else in the world added up to a maximum of 2,406 entities. Up to 2,019 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

The setup on ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS up now, and how steady is its uptime?

At the time of this update, ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS is live. Based on the uptime it reports, the last restart was about 6 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What steps connect you to ETD#RUST-HOME1 | EU | PVE BUILD | NEXUS?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 65.108.196.248:28018. The server's website: https://enjoythedifference.net.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla It runs the game as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.