Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
44,366 players on Rust servers right now 11,668 servers online 2,905 with players on 100 fresh wipes in the last three hours Test Server: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

Test Server

Key points

  • 0 of 20 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 3.
  • It ranks #7,277, the top 33% of all ranked servers.
  • It resets its world every few hours: 13 new worlds this week, none of them a wipe.
Join
vanillamoddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 3
#7,277ranktop 33%
resetsno wipes13 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on Test Server

Players

AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,277 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

New world

Peak
–
Crowd
–
Lasted
–
Players before
0

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 30.10
EU · groups of 8+ · weekly · 116 on average
143 / 300
Pickle Rust EU Monthly
EU · no group limit · 50 on average
51 / 100
EU Hub 01
EU · groups of 1000+ · 23 on average
0 / 3300
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10
EU · groups of 8+ · monthly · 3 on average
2 / 300
Warriors
groups of 8+ · 2 on average
3 / 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
1 / 50

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Test Server wipe?

Every few hours Test Server generates a new world; that is a reset, not a wipe, and no wipe schedule exists.

Tags and categories

Which Rust Live Stats filters and lists does Test Server show up in?

The Rust Live Stats lists that include Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Test Server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which Test Server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Test Server at the moment?

0 of Test Server's 20 slots are filled right now. Averaged across seven days, 0 players; the peak was 3. Between now and 48 hours back, 13:00 UTC drew the most players, 0 on average.

Where does Test Server sit in the server rankings?

On player hours for the past seven days, Test Server sits at #7,277, inside the top 33% of ranked servers.

Rules and settings

Which settings and rules are in force on Test Server?

No gather rate appears in the name Test Server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is in use on Test Server?

Test Server runs a game-generated procedural map: size 4,000, seed 1337. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

Server details

What location is Test Server in?

There is no region from Test Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 65.109.111.251:30115 is its address.

Is performance on Test Server steady?

Server fps averaged 30 over the last 48 hours, with a low of 30. It supported up to 23,917 entities, covering buildings, deployables and all other objects. Up to 1,825 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Test Server?

Test Server operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Test Server up now, and how steady is its uptime?

Test Server is up and running at this moment. About 10 hours ago is when it last restarted, according to its uptime. It was online for 155 of 168 hours in the last 7 full days, or 92% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

How do you get onto Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 65.109.111.251:30115.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.