The count
LiveLive coverage · EU
DEFICIT | x0.5 | TRIO | TP • KITS
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #9,136, the top 41% of all ranked servers, and #2187 in EU.
- The current map has been up 4h, since Thursday 29 October, 09:29 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DEFICIT | x0.5 | TRIO | TP • KITS
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,136 today
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU, and #443 of the trio servers (top 71%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 4h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 13d 19hThu 12 Nov, 09:29 UTC
- 27d 19hThu 26 Nov, 09:29 UTC
- 35d 4hThu 3 Dec, 19:00 UTCFW
- 41d 19hThu 10 Dec, 09:29 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 09:29 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 23 October 2026, 00:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 9 October 2026, 14:18 UTC
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 13.4 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 5 October 2026, 08:29 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 4.2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 15:02 UTC
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 9.7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 15:02 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at DEFICIT | x0.5 | TRIO | TP • KITS?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 2.5 when it did not hold.
On what timetable does DEFICIT | x0.5 | TRIO | TP • KITS wipe?
DEFICIT | x0.5 | TRIO | TP • KITS's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Lists and tags
Which Rust Live Stats filters and lists does DEFICIT | x0.5 | TRIO | TP • KITS show up in?
The Rust Live Stats lists that include DEFICIT | x0.5 | TRIO | TP • KITS are EU Rust servers, live, Modded Rust servers live now and Trio Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
How should you read the tags on DEFICIT | x0.5 | TRIO | TP • KITS?
These are the tags DEFICIT | x0.5 | TRIO | TP • KITS makes public: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts3 (Group limit): Each team holds 3 at most; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): In the server browser it sits under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on DEFICIT | x0.5 | TRIO | TP • KITS right now?
DEFICIT | x0.5 | TRIO | TP • KITS is carrying 0 players at the moment, with 100 slots in total. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 10:00 UTC drew the most players, 1 on average.
What position does DEFICIT | x0.5 | TRIO | TP • KITS hold among Rust servers?
DEFICIT | x0.5 | TRIO | TP • KITS is #2,187 in Europe on the past week's player hours, and #9,136 overall in the top 41% of ranked servers. Within the trio group, its position is #443.
Map and rules
What rules does DEFICIT | x0.5 | TRIO | TP • KITS enforce, and which settings does it use?
Read the name for the rate: 0.5x gathering on DEFICIT | x0.5 | TRIO | TP • KITS. The limit is 3 players to a group (trio). survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for DEFICIT | x0.5 | TRIO | TP • KITS?
Size 4,250, seed 1174720718: that is the procedural map the game generates for DEFICIT | x0.5 | TRIO | TP • KITS. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is DEFICIT | x0.5 | TRIO | TP • KITS in?
The EU tag on DEFICIT | x0.5 | TRIO | TP • KITS lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 65.109.115.164:20560.
What is performance like on DEFICIT | x0.5 | TRIO | TP • KITS?
It never went below 14 server fps in the last 48 hours, averaging 29. Buildings, deployables and everything else in the world added up to a maximum of 105,009 entities. Up to 5,669 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on DEFICIT | x0.5 | TRIO | TP • KITS?
Rust network protocol 2635 and build 168909 on Linux is what DEFICIT | x0.5 | TRIO | TP • KITS runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is DEFICIT | x0.5 | TRIO | TP • KITS, and is it online at the moment?
DEFICIT | x0.5 | TRIO | TP • KITS is up and running at this moment. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to DEFICIT | x0.5 | TRIO | TP • KITS?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 65.109.115.164:20560.
