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53,904 players on Rust servers right now 11,695 servers online 3,130 with players on 120 fresh wipes in the last three hours RYZE PROJECT: 0 players on now Updated every five minutes

LiveLive coverage · EU

RYZE PROJECT

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,284, the top 69% of all ranked servers, and #2529 in EU.
  • The current map has been up 13d 17h, since Friday 16 October, 08:18 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 07:50 UTC, in 6h.
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weekly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,284ranktop 69% · #2529 in EU
13d agolast wipeweekly schedule
6hnext wipeFri 30 Oct, 07:50 UTC

Players on RYZE PROJECT

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,284 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Next wipe in 6h

a steady gap

Next wipe Friday 30 October, 07:50 UTC, in 6h. Every 7 days · medium confidence

6.8 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 2

Coming wipes

  1. 6h
    Fri 30 Oct, 07:50 UTC
  2. 6d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 7d 5h
    Fri 6 Nov, 07:36 UTC
  4. 14d 5h
    Fri 13 Nov, 07:22 UTC
  5. 21d 5h
    Fri 20 Nov, 07:08 UTC
  6. 28d 5h
    Fri 27 Nov, 06:54 UTC
  7. 34d 17h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 35d 4h
    Fri 4 Dec, 06:40 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
halved by day 3
Lasted
7 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
6.7 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 2
Lasted
7.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.6 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
2.1 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 7
Lasted
8.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
30 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
158 / 200
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
35 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10
EU · no group limit · weekly · 24 on average
4 / 100
35+ВЗРОСЛЫЙ RUSTx2 MAIN
EU · groups of 128+ · weekly · 9 on average
2 / 125

Quick answers

from the figures on this page

Wiping

What happens on wipe day at RYZE PROJECT?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 14 hours in. In 25% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.

When does RYZE PROJECT wipe?

The recent gap between wipes on RYZE PROJECT is about 6.8 days. Expect the next wipe on Friday 30 October at 07:50 UTC. This world dates from 13 days 17 hours. Its tags carry a weekly wipe schedule.

Lists and tags

Where does RYZE PROJECT appear in Rust Live Stats lists and filters?

On Rust Live Stats, RYZE PROJECT is listed under EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

How should you read the tags on RYZE PROJECT?

These are the tags RYZE PROJECT makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^w (Weekly): A wipe comes each week; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EU (Europe): In the server browser it sits under Europe. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on RYZE PROJECT right now?

0 of RYZE PROJECT's 50 slots are filled right now. The seven-day average for this server is 0 players.

How does RYZE PROJECT compare with other Rust servers in the rankings?

Seven-day player hours place RYZE PROJECT at #15,284 overall, in the top 69% of ranked servers and #2,529 in Europe.

Rules and settings

Which settings and rules are in force on RYZE PROJECT?

No gather rate appears in the name RYZE PROJECT. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Its self-description is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.

Which map is in use on RYZE PROJECT?

A procedural map of 3,650 with seed 281169553, generated by the game, runs on RYZE PROJECT. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does RYZE PROJECT sit geographically?

The EU tag on RYZE PROJECT lists it in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 65.109.115.184:20820.

What is performance like on RYZE PROJECT?

It never went below 113 server fps in the last 48 hours, averaging 162. It supported up to 74,414 entities, covering buildings, deployables and all other objects. Up to 2,889 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is RYZE PROJECT on?

RYZE PROJECT operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is RYZE PROJECT up now, and how steady is its uptime?

Right now RYZE PROJECT is online. About 21 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

What is the way to connect to RYZE PROJECT?

Enter client.connect 65.109.115.184:20820 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/nbB3pn2X.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly A wipe comes each week.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.