The count
Live coverage · Rust server
int_new Local Server
Offline int_new Local Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #7,848, the top 35% of all ranked servers.
- The current map has been up 14d 22h, since Wednesday 14 October, 15:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on int_new Local Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,848 today
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does int_new Local Server wipe, and at what times?
Too few wipes are recorded for int_new Local Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 14 days 22 hours.
Tags and categories
Where does int_new Local Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include int_new Local Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on int_new Local Server carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which int_new Local Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on int_new Local Server right now?
int_new Local Server reads offline at the moment; the last sighting was 39 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the past 48 was 22:00 UTC, averaging 1 players.
How does int_new Local Server compare with other Rust servers in the rankings?
On player hours for the past seven days, int_new Local Server sits at #7,848, inside the top 35% of ranked servers.
Map and rules
What rules does int_new Local Server enforce, and which settings does it use?
The name int_new Local Server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.
Which map is in use on int_new Local Server?
A procedural map, generated by the game, runs on int_new Local Server.
About the server
Which region is int_new Local Server hosted in?
There is no region from int_new Local Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 65.20.114.54:28015.
What version of Rust is running on int_new Local Server?
The setup on int_new Local Server is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does int_new Local Server stay online, and is it up right now?
As of now, int_new Local Server is offline; the last sighting was 39 hours ago. 16 of 168 hours were online in the last 7 full days, giving 10% uptime. On 14 October 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto int_new Local Server?
Enter client.connect 65.20.114.54:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.