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60,531 players on Rust servers right now 11,695 servers online 3,473 with players on 109 fresh wipes in the last three hours Kapco411 Rogue Depot|4X|Highly modded|Custom Maps: 0 players on now Updated every five minutes

LiveLive coverage · NA

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #6,651, the top 30% of all ranked servers, and #1047 in NA.
  • The current map has been up 12d 22h, since Thursday 15 October, 12:03 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 29 October at 12:03 UTC, in 1d 1h.
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4x quad biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#6,651ranktop 30% · #1047 in NA
12d agolast wipebiweekly schedule
1d 1hnext wipeThu 29 Oct, 12:03 UTC

Players on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps

Players

AveragePeak
00.250.50.75112:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,651 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, top 56% in NA, and #379 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Next wipe in 1d 1h

from its schedule tag

Next wipe Thursday 29 October, 12:03 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

10 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 1d 1h
    Thu 29 Oct, 12:03 UTC
  2. 8d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 15d 1h
    Thu 12 Nov, 12:03 UTC
  4. 29d 1h
    Thu 26 Nov, 12:03 UTC
  5. 36d 7h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 43d 1h
    Thu 10 Dec, 12:03 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
13.6 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 2
Lasted
10 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge
NA · quad · 5x · biweekly · 9 on average
2 / 100
GOBLINGAMING | 5X PVE | NOOB FRIENDLY
NA · quad · 5x · biweekly · 4 on average
3 / 40
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|
NA · quad · 4x · monthly · 1 on average
1 / 100
Old Fckers..... 5x PVE Server Kits || Shop | Skill Tree | Eve
NA · quad · 5x · weekly · 2 on average
0 / 50
[10/15] BCR Lite PvE | 4x | No Kill | Raid Bases | Noob Friendl
NA · groups of 8+ · 4x · biweekly · 1 on average
0 / 125
Reforged Hybrid | PvE/PvP Zones | Zombies | Events
NA · quad · monthly · 20 on average
5 / 140

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

The average peak across its recent wipes is 2 players. 2 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 2 when it did not hold.

How often does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps wipe, and at what times?

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Thursday 29 October at 12:03 UTC is the date of its next wipe. The world you are playing on was built 12 days 22 hours. A two-weekly wipe schedule appears in its tags.

Lists and tags

Where does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps appear in Rust Live Stats lists and filters?

On Rust Live Stats, Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is listed under Modded Rust servers live now, Rust PvE servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags listed for Kapco411 Rogue Depot|4X|Highly modded|Custom Maps signify?

These are the tags Kapco411 Rogue Depot|4X|Highly modded|Custom Maps makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): Expect a wipe each two weeks; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; NA (North America): The server browser places this server under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is carrying 0 players at the moment, with 100 slots in total. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 22:00 UTC, averaging 1 players.

Where does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps sit in the server rankings?

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is #1,047 in North America on the past week's player hours, and #6,651 overall in the top 30% of ranked servers. Ranked against other quad servers, it comes in at #379.

Settings and map

What rules does Kapco411 Rogue Depot|4X|Highly modded|Custom Maps enforce, and which settings does it use?

Read the name for the rate: 4x gathering on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps. The limit is 4 players to a group (quad). pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps runs a game-generated procedural map: size 6,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Kapco411 Custom.

About the server

Which region is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps hosted in?

The NA tag on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 65.28.44.27:28060.

Is performance on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps steady?

It never went below 30 server fps in the last 48 hours, averaging 50. Buildings, deployables and everything else in the world added up to a maximum of 165,619 entities. Up to 5,090 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps on?

The setup on Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Kapco411 Rogue Depot|4X|Highly modded|Custom Maps, and is it online at the moment?

Kapco411 Rogue Depot|4X|Highly modded|Custom Maps is up and running at this moment. About 21 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Kapco411 Rogue Depot|4X|Highly modded|Custom Maps?

Enter client.connect 65.28.44.27:28060 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/28wbCQNMFW.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts4
Group limit Each team holds 4 at most.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly Expect a wipe each two weeks.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.