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81,308 players on Rust servers right now 11,837 servers online 3,746 with players on 263 fresh wipes in the last three hours test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

test

Offline test is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 8d 10h, since Wednesday 21 October, 03:51 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak –
#15,335ranktop 69%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
0.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
562 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
429 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
166 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
194 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
329 / 225

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on test?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.

On what timetable does test wipe?

The record holds too few of test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 8 days 10 hours.

Lists and tags

Where does test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on test carry?

These are the tags test makes public: gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on test?

test is not online at the moment, having last been seen 4 days 14 hours ago. Across the past week the average was 0 players.

What position does test hold among Rust servers?

On player hours for the past seven days, test sits at #15,335, inside the top 69% of ranked servers.

Map and rules

What rules does test enforce, and which settings does it use?

No gather rate appears in the name test. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for test?

A procedural map, generated by the game, runs on test.

About the server

Which region is test hosted in?

There is no region from test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 65.32.145.226:28015 is its address.

What version of Rust is running on test?

test operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Does test stay online, and is it up right now?

As of now, test is offline; the last sighting was 4 days 14 hours ago. 73 of 168 hours were online in the last 7 full days, giving 43% uptime. Rust Live Stats has tracked it since 20 October 2026.

Connecting

How do you get onto test?

Enter client.connect 65.32.145.226:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.