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45,182 players on Rust servers right now 11,656 servers online 3,070 with players on 109 fresh wipes in the last three hours #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons : 0 players (offline) Updated every five minutes

Live coverage · Rust server

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons

Offline #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,589, the top 71% of all ranked servers.
  • The current map has been up 36d 21h, since Monday 21 September, 03:58 UTC.
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10x moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,589ranktop 71%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,589 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 1
Lasted
2.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 340 on average
124 / 150
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 177 on average
315 / 400
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 176 on average
254 / 300
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 149 on average
29 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 77 on average
36 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 70 on average
34 / 150

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

At their busiest, its recent wipes averaged 2 players. 3 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.

How often does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons wipe, and at what times?

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 36 days 21 hours have passed since this world was generated.

Tags and categories

Where does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons fits: 10x Rust servers, live now and Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x it appears on the server list.

How should you read the tags on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

These are the tags #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons right now?

#1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is not online at the moment, having last been seen 31 days 20 hours ago.

Where does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons sit in the server rankings?

On player hours for the past seven days, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons sits at #16,589, inside the top 71% of ranked servers.

Map and rules

What rules does #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons enforce, and which settings does it use?

Read the name for the rate: 10x gathering on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

Size 4,000, seed 1234: that is the procedural map the game generates for #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

What location is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons in?

No region is published by #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 65.7.2.45:20840.

What Rust version is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons on?

The setup on #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons up now, and how steady is its uptime?

At the time of this update, #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons is down, last seen 31 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 18 September 2026.

Connecting

How do you get onto #1 Modded CDN RUST SERVER PVE-10X, MODDED, SKILL TREE and Tons?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 65.7.2.45:20840.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.