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39,834 players on Rust servers right now 11,696 servers online 3,002 with players on 90 fresh wipes in the last three hours CDN TEST SERVER: 0 players (offline) Updated every five minutes

Live coverage · Rust server

CDN TEST SERVER

Offline CDN TEST SERVER is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,848, the top 72% of all ranked servers.
  • The current map has been up 37d 8h, since Monday 21 September, 17:50 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,848ranktop 72%
37d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on CDN TEST SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,848 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep1 Oct7 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 249 on average
308 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 240 on average
120 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 104 on average
180 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
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[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
8 / 100

Quick answers

from the figures on this page

Wipe schedule

When does CDN TEST SERVER wipe?

The record holds too few of CDN TEST SERVER's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 37 days 8 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does CDN TEST SERVER show up in?

The Rust Live Stats lists that include CDN TEST SERVER are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

How should you read the tags on CDN TEST SERVER?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list CDN TEST SERVER publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on CDN TEST SERVER right now?

Last seen 18 days 2 hours ago, CDN TEST SERVER is offline right now.

Where does CDN TEST SERVER sit in the server rankings?

On player hours for the past seven days, CDN TEST SERVER sits at #15,848, inside the top 72% of ranked servers.

Map and rules

Which settings and rules are in force on CDN TEST SERVER?

No gather rate appears in the name CDN TEST SERVER. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on CDN TEST SERVER?

A procedural map of 4,500 with seed 6738, generated by the game, runs on CDN TEST SERVER. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is CDN TEST SERVER in?

No region is published by CDN TEST SERVER. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 65.7.2.45:28015.

What version of Rust is running on CDN TEST SERVER?

Rust network protocol 2633 and build 164530 on Windows is what CDN TEST SERVER runs. To join, your game must use the same protocol; Steam handles the update for you.

Does CDN TEST SERVER stay online, and is it up right now?

As of now, CDN TEST SERVER is offline; the last sighting was 18 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 21 September 2026.

How to join

How do you get onto CDN TEST SERVER?

Enter client.connect 65.7.2.45:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players 100 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.