The count
Live coverage · Rust server
Dan's Experiment PvE
Offline Dan's Experiment PvE is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,402.
- The current map has been up 53d 16h, since Saturday 5 September, 20:53 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Dan's Experiment PvE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,402 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Dan's Experiment PvE wipe, and at what times?
Too few wipes are recorded for Dan's Experiment PvE to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 53 days 16 hours.
Tags and categories
Which Rust Live Stats filters and lists does Dan's Experiment PvE show up in?
The Rust Live Stats lists that include Dan's Experiment PvE are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for Dan's Experiment PvE signify?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): Build: 163207; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Dan's Experiment PvE publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Dan's Experiment PvE?
Dan's Experiment PvE reads offline at the moment; the last sighting was 40 days 8 hours ago.
How does Dan's Experiment PvE compare with other Rust servers in the rankings?
Player hours over seven days put Dan's Experiment PvE at #15,402, in the top – of all ranked servers.
Settings and map
Which settings and rules are in force on Dan's Experiment PvE?
The name Dan's Experiment PvE carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Dan's Experiment PvE?
A procedural map, generated by the game, runs on Dan's Experiment PvE.
Server details
Where does Dan's Experiment PvE sit geographically?
No region is published by Dan's Experiment PvE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 66.114.157.174:28015 is its address.
What version of Rust is running on Dan's Experiment PvE?
Rust network protocol 2633 and build 163207 on Windows is what Dan's Experiment PvE runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Dan's Experiment PvE stay online, and is it up right now?
Dan's Experiment PvE is currently offline, with its last appearance 40 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Dan's Experiment PvE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.114.157.174:28015.