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40,309 players on Rust servers right now 11,617 servers online 2,963 with players on 87 fresh wipes in the last three hours Splunkville V2: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Splunkville V2

Offline Splunkville V2 is not on the server list right now. The figures below are from when it was last seen, 33d ago.

Key points

  • 1 of 8 players are on at the last check, 12% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,049, the top 65% of all ranked servers.
  • The current map has been up 38d 19h, since Sunday 20 September, 12:18 UTC.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 8 players

1/ 8players now 12% full
07-day averagepeak –
#15,049ranktop 65%
38d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Splunkville V2

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,049 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
145 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
111 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
48 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
59 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
27 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
35 / 100

Quick answers

from the figures on this page

Wipe days

How often does Splunkville V2 wipe, and at what times?

The record holds too few of Splunkville V2's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 38 days 19 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Splunkville V2 show up in?

On Rust Live Stats, Splunkville V2 is listed under Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Splunkville V2 signify?

These are the tags Splunkville V2 makes public: gmvanilla (Game mode): Survival in the vanilla style; mp8 (Max players): 8 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Splunkville V2?

Last seen 33 days ago, Splunkville V2 is offline right now.

Where does Splunkville V2 sit in the server rankings?

On player hours for the past seven days, Splunkville V2 sits at #15,049, inside the top 65% of ranked servers.

Map and rules

What rules does Splunkville V2 enforce, and which settings does it use?

The name Splunkville V2 carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on Splunkville V2?

A procedural map, generated by the game, runs on Splunkville V2.

Server facts

What location is Splunkville V2 in?

No region is published by Splunkville V2. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 66.115.88.72:28015.

What Rust version is Splunkville V2 on?

Rust network protocol 2633 and build 165217 on Windows is what Splunkville V2 runs. Steam updates it for you, but your game needs the same protocol to join.

Is Splunkville V2 up now, and how steady is its uptime?

As of now, Splunkville V2 is offline; the last sighting was 33 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 20 September 2026.

How to join

What steps connect you to Splunkville V2?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.115.88.72:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,^z,^y,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp8
Max players 8 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.