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74,645 players on Rust servers right now 11,830 servers online 3,703 with players on 224 fresh wipes in the last three hours Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]: 0 players on now Updated every five minutes

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Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #4,878, the top 22% of all ranked servers.
  • The current map has been up 13d 17h, since Thursday 15 October, 20:40 UTC.
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oxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#4,878ranktop 22%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]

Players

AveragePeak
00.250.50.75119:0003:0011:0020:0004:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510019:0003:0011:0020:0004:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,878 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Force wipe peaks at 3 players

Peak
3
Crowd
halved by day 8
Lasted
14.1 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 2
Lasted
13.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
575 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
93 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
87 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
208 / 225

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 2 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 5.

On what timetable does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] wipe?

Wipes on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 17 hours.

Tags and categories

Which Rust Live Stats filters and lists does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] show up in?

These are the Rust Live Stats lists Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] carry?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod): that is the tag list Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] at the moment?

0 of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]'s 50 slots are filled right now. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 05:00 UTC, averaging 1 players.

How does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is #4,878, placing it in the top 22% of ranked servers.

Rules and settings

Which settings and rules are in force on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Nothing in the name of Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] runs a game-generated procedural map: size 4,250, seed 1926677385. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] sit geographically?

No region is published by Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 66.235.168.134:28145.

Is performance on Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] steady?

The average server fps was 71 over the last 48 hours; the lowest was 51. Buildings, deployables and everything else in the world added up to a maximum of 108,470 entities. The highest memory usage was 3,539 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] on?

Rust network protocol 2635 and build 168909 on Windows is what Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] up now, and how steady is its uptime?

Right now Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly] is online. Based on the uptime it reports, the last restart was about 40 hours ago. It was online for 162 of 168 hours in the last 7 full days, or 96% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Filthy Casuals [Solo/Duo/Trio] [Slowed Decay] [Bi-Weekly]?

Enter client.connect 66.235.168.134:28145 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/cBFcCEQqu3.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.