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63,580 players on Rust servers right now 11,733 servers online 3,313 with players on 197 fresh wipes in the last three hours Amazing Rust RED #1 [DEV]: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Amazing Rust RED #1 [DEV]

Offline Amazing Rust RED #1 [DEV] is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,479, the top 67% of all ranked servers.
  • The current map has been up 52d 22h, since Monday 7 September, 01:33 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,479ranktop 67%
52d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Amazing Rust RED #1 [DEV]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,479 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 495 on average
109 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
124 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
455 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
26 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
534 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
439 / 525

Quick answers

from the figures on this page

Wipe schedule

How often does Amazing Rust RED #1 [DEV] wipe, and at what times?

Amazing Rust RED #1 [DEV]'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 52 days 22 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Amazing Rust RED #1 [DEV] show up in?

The Rust Live Stats lists that include Amazing Rust RED #1 [DEV] are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Amazing Rust RED #1 [DEV] signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163207 (Build): Build: 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which Amazing Rust RED #1 [DEV] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on Amazing Rust RED #1 [DEV]?

Amazing Rust RED #1 [DEV] is not online at the moment, having last been seen 36 days 23 hours ago.

How does Amazing Rust RED #1 [DEV] compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Amazing Rust RED #1 [DEV] is #15,479, placing it in the top 67% of ranked servers.

Map and rules

Which settings and rules are in force on Amazing Rust RED #1 [DEV]?

No gather rate appears in the name Amazing Rust RED #1 [DEV]. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Amazing Rust RED #1 [DEV]?

A procedural map, generated by the game, runs on Amazing Rust RED #1 [DEV].

About the server

Which region is Amazing Rust RED #1 [DEV] hosted in?

No region is published by Amazing Rust RED #1 [DEV]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 66.248.205.61:8888.

What Rust version is Amazing Rust RED #1 [DEV] on?

Rust network protocol 2633 and build 163207 on Windows is what Amazing Rust RED #1 [DEV] runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Amazing Rust RED #1 [DEV] stay online, and is it up right now?

At the time of this update, Amazing Rust RED #1 [DEV] is down, last seen 36 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto Amazing Rust RED #1 [DEV]?

Enter client.connect 66.248.205.61:8888 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163207
Build Build: 163207.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.