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32,278 players on Rust servers right now 11,650 servers online 2,796 with players on 79 fresh wipes in the last three hours Paradise Lost: 0 players (offline) Updated every five minutes

Live coverage · NA

Paradise Lost

Offline Paradise Lost is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,843, the top 72% of all ranked servers, and #1543 in NA.
  • The current map has been up 27d 10h, since Thursday 1 October, 18:17 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 14h, with the force wipe.
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monthly wipes oxidepremium

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,843ranktop 72% · #1543 in NA
27d agolast wipemonthly schedule
7d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Paradise Lost

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,843 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Next wipe in 7d 14h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 14h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 131 on average
116 / 200
Rusty Moose |US Monthly|
NA · groups of 12+ · monthly · 112 on average
121 / 200
[US East] Facepunch Premium 1
NA · groups of 8+ · monthly · 75 on average
96 / 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY
NA · groups of 50+ · monthly · 61 on average
63 / 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo
NA · groups of 20+ · monthly · 37 on average
28 / 200
Rusticated.com - US Premium Long
NA · groups of 16+ · monthly · 33 on average
22 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Paradise Lost?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 9 hours after it.

On what timetable does Paradise Lost wipe?

Nothing wipes Paradise Lost but the force wipe, once a month. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 10 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Lists and tags

Which Rust Live Stats filters and lists does Paradise Lost show up in?

The Rust Live Stats lists that include Paradise Lost are Live Rust community servers and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags listed for Paradise Lost signify?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^q (Premium): You need Rust's premium status to join this server; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser it sits under North America: that is the tag list Paradise Lost publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on Paradise Lost?

Paradise Lost reads offline at the moment; the last sighting was 20 days 10 hours ago.

Where does Paradise Lost sit in the server rankings?

Paradise Lost is #1,543 in North America on the past week's player hours, and #15,843 overall in the top 72% of ranked servers.

Map and rules

What rules does Paradise Lost enforce, and which settings does it use?

Nothing in the name of Paradise Lost states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. Plugins run here: Oxide. You need Rust's premium status to join this server. VAC is off: Valve's anti-cheat.

Which map is in use on Paradise Lost?

Size 3,750, seed 1569780013: that is the procedural map the game generates for Paradise Lost. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does Paradise Lost sit geographically?

The NA tag on Paradise Lost lists it in North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 66.51.96.53:28040 is its address.

What Rust version is Paradise Lost on?

The setup on Paradise Lost is Rust network protocol 2634 and build 166494 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is Paradise Lost up now, and how steady is its uptime?

As of now, Paradise Lost is offline; the last sighting was 20 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to Paradise Lost?

Enter client.connect 66.51.96.53:28040 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You need Rust's premium status to join this server.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs166494,^q,ts8,^o

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^q
Premium You need Rust's premium status to join this server.
^o
Oxide Plugin framework: Oxide (uMod).

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.