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60,085 players on Rust servers right now 11,768 servers online 3,517 with players on 135 fresh wipes in the last three hours 1111: 0 players on now Updated every five minutes

LiveLive coverage · EU

1111

Key points

  • 0 of 150 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #9,638, the top 43% of all ranked servers, and #2230 in EU.
  • The current map has been up 1d 0h, since Tuesday 27 October, 21:46 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 20h, with the force wipe.
Join
monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 150 players

0/ 150players now 0% full
07-day averagepeak 2
#9,638ranktop 43% · #2230 in EU
1d agolast wipemonthly schedule
7d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on 1111

Players

AveragePeakWipe
0123421:0002:0006:0011:0015:0021:00Wiped Tue 27 Oct, 21:29 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
0246821:0002:0006:0011:0015:0021:00Wiped Tue 27 Oct, 21:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,638 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 20h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

2.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 20h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 76 on average
118 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 69 on average
77 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 60 on average
251 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on 1111?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does 1111 wipe?

The monthly force wipe is the only wipe 1111 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 24 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Which Rust Live Stats filters and lists does 1111 show up in?

These are the Rust Live Stats lists 1111 fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days it appears on the server list.

How should you read the tags on 1111?

gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): In the server browser it sits under Europe: that is the tag list 1111 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is 1111 at the moment?

0 of 1111's 150 slots are filled right now. Peak over the past week: 2. Average: 0 players.

How does 1111 compare with other Rust servers in the rankings?

1111 is #2,230 in Europe on the past week's player hours, and #9,638 overall in the top 43% of ranked servers.

Map and rules

What rules does 1111 enforce, and which settings does it use?

No gather rate appears in the name 1111. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on 1111?

A procedural map of 2,000 with seed 1, generated by the game, runs on 1111. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Where does 1111 sit geographically?

By its own EU tag, 1111 sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 66.51.96.59:28015 is its address.

What is performance like on 1111?

It never went below 5 server fps in the last 48 hours, averaging 5. Entity count reached 15,236: buildings, deployables and the rest of the world. The highest memory usage was 1,206 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on 1111?

Rust network protocol 2635 and build 168909 on Linux is what 1111 runs. Steam updates it for you, but your game needs the same protocol to join.

Does 1111 stay online, and is it up right now?

At the time of this update, 1111 is live. Based on the uptime it reports, the last restart was about 23 hours ago. It was online for 48 of 96 hours in the last 4 full days, or 50% of the time. The first sighting by Rust Live Stats was on 23 October 2026.

Connecting

What steps connect you to 1111?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 66.51.96.59:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.